Originally Posted by
Gunba
I think what people are missing is that although these trinkets have low/zero ICDs, they also have very low real PPMs. Their actual 'cooldown' will be similar to current PvE trinkets (usually about ~1.5-2minutes) scaling with haste. Additionally, the 'PvE' trinkets that are available to everyone for VP are very strong as well (comparable to heroic trinkets when you have low haste, as they are based off of the old proc chance system). I don't think there is a real issue here.