Originally Posted by
MerinPally
I don't think it dropped the value of haste - it dropped the relative value because it increased dodge and parry but it was discussed here and on other places, saying that whilst it made dodge and parry "less bad" it still wasn't enough to make them good enough to look at seriously.
I apologize if my post came across as offensive, that was definitely not the intention and really it wasn't an attempt to jump down your throat for not knowing something, it was simply to highlight how especially in MOP, due to how different we are now compared to before (and other tanks) this spreading of misinformation has to be reverted, so if you know the people who're arguing otherwise then (I at least) would be happy to discuss with them and sort it out, because having 2 conflicting sources just ends up in confusion - like this.
---------- Post added 2013-02-28 at 11:26 AM ----------
First line - yeah, if you're hit and exp capped.
Second line - more than fine to have the 2 haste trinkets. You'll maybe want to keep a stamina trinket lurking for high spell damage fights but you should be ok other than that.