So after so many pages, I still wonder how are 5.2 dailies supposed to feel less "mandatory" in regard to Charms. Except for constant arguing about meaning of "mandatory", and all those great stories how X got 16/16H without touching dailies and totally didn't gimp his raid by doing so.
It took me about a month to hit exalted with all the daily reputations.
I did every daily quest, every day.
It was a huge pain that ended quickly.
I don't know if they are meant to be mandatory, but damn, do they feel like they are.
How about we let the parenting of kids to... their parents? No, seriously, World of Warcraft is a videogame. Gaming it's supposed to be a fun activity (if you have that fun through challenges, social interactions, etc is completely up to you). Not some kind of "School of Hard Knocks about the Real World".
If they wanted to do a quick way of slowing players down they should of done an epic quest line for each faction which didn't involve repeating the same quests on a daily basis.
Dailies are not mandatory at all.
The sad part is that Blizzard thought they could educate the dumb masses.
They actually believed they could teach people that optional stuff is optional.
But the QQ'ers ignored that and kept crying the same phrase over and over "I AM FORCED TO DO DAILIES!".
That's why they said this, which comes down to: "Dailies are not forced, but whiners feel forced."
Why are people wrong? You were never forced to do dailies.And now to you trolls and fanboys. You were wrong all along, the new system has flaws and Blizzard admits it. You can go ahead and keep your dictionary open and grasp at definitions. But the fact remains that you lost and you can't deal with it.
They simply catered to the QQ because people aren't intelligent enough to understand what optional means.
The "youre not forced" is such a fallacy
The game rewards time investment with advantages. You could of course raid or pvp naked without gear and enchants but the disadvantage could hardly be offset by player skill.
This dailys or any other repetitive grind are part of the invest time to gain advantages parkour. Sure you dont need to, but if you accept playing with a handicap in what is supposed to be a competition then why bother at all?
Their problem was:
Valor is too difficult to get. It takes a lot of work to get 1000 VPs. It doesn't feel rewarding. The upside is that going for the valor cap gives you enough to do each week. The other downside is that you can burn out and get fed up with repeating content.
The rep lock was unnecessary. Especially when you needed so many reputations.
Dailies also provided Lesser Charms. They are the main source, by far, of this.
Dailies were seen as mandatory, so they became a chore rather than fun.
They were too similar with not enough variation some players got fed up with them very quickly.
They required a lot of work, esepcially at lower gear levels - worse, it was the same kind of work that the early dungeons had in Cata; MoBs needed to be grinded due to health. It took so long to burn them they moved from fun right into irritating.
There was little option or alternate paths. Even after cappign valor with raids and dungeons, dailies were needed for Lesser charms and Rep to get the gear so even capping valor didn't free you from the need to do dailies. You could really only spend VP if you had the rep. And to get the rep, you did dailies.
The Golden Lotus dailies especially were poorly planned. Some of the Shado-Pan dailies were also poor.
The baisc idea itself is fine. There is just too much reliance on what should be one pathway, and too much use of the system simply to create a time sink. Blizzards already changed some of the worst elements of the system for the better.
About time you notice blizz, only took you several months GG
They don't ignore customer feedback, even though I believe those customers are wrong.
Don't get me wrong! I despise dailies and simply refuse to do them.
That's why I disagree with the opinion that "you are forced to do dailies".
I am having fun and can enter all raids without touching those terrible dailies.
Because at the moment it doesn't make any sense.
And what makes you think that only "dumb masses" complain about it? I know that pretty much entire guild of mine didn't like the idea, even though we consider ourselves pretty hardcore (not world first crowd, naturally, but decent enough to finish all h content before next patch). I know that other guilds on our realm weren't pleased either. I know that reaching revered with Golden Lotus was a giant sigh of relief for everyone... and that need to farm Charms again is annoying the hell out of me.
But hey, we're just whining unwashed masses that can't appreciate "the challenge" in daily quests. Teach us, Enlightened One.
Last edited by ro9ue; 2013-03-02 at 06:57 PM.
When a person says he feels like he is being forced to do dailies, they answered that he shouldn't feel like that because we have other options.
When a customer claimed that they are being forced to do dailies, they told him he was wrong.
See the difference?
That's not ignoring customer feedback..
And my LFR-luck sucks too
But you only need 460 to get into LFR.
And yes, you might have to farm more and you might not 'progress' as fast as everyone else.
When 5.1 came I was still doing the 5.0-raids for 4 weeks.
And only one hour ago have I achieved my 480-gear for 5.2.
It's the price I pay for chosing not to do dailies.