Originally Posted by MMO-ChampionTalents
- The shadow effect of From Darkness; Comes Light does not seem to be maintaining its intended 15% trigger chance. Whether this is a bug or intended has yet to be answered.
Alright, time to move forward, seeing as hey we're now live. With changes, and reverts to changes, and confusing tooltips and what have you, what actually changed for Priests, that we can keep track of?
So that's what happened, what's your take?Originally Posted by Blizzard Entertainment
- Focused Will has been increased to 15% damage reduction per stack (up to 2), and is now shared with Holy Priests.
- Holy Fire is now instant cast.
Talents
- A single Psyfiend will no longer cast Psychic Horror on the same person twice.
- Dominate Mind's cast time was lowered to 1.8 seconds (down from 2.5)
- Angelic Feather now lasts 6 seconds (up from 4)
- Phantasm's "freedom" effect has been increased to 5 seconds (up from 3) but no longer makes the Priest untargettable by ranged attacks
- Power Word: Solace has been redesigned to Solace and Insanity.
- For Discipline and Holy, this spell replaces Holy Fire, keeping the (new) instant cast but removing its mana cost, replacing it with a 1% mana restore.
- This spell's damage transitions to healing for both Holy and Discipline
- For Shadow, your Devouring Plague increases the damage of your Mind Flay by 33% per orb spent.
- Angelic Bulwark can no longer be dispelled.
- Power Infusion now increases damage by 5% while active
- Halo will no longer destealth targets.
Discipline
- Power Word: Shield has a reduced mana cost by 25% and can now crit (both Discipline exclusive).
- Penance's healing is now increased by Evangelism, it's base healing and damage has been increased by 20%, it's cooldown reduced to 9 seconds, and now has a 40 yard range for both offensive and defensive casting.
- Rapture has been nerfed to 150% the caster's spirit, and now excludes temporary spirit buffs.
- Divine Aegis no longer automatically triggers off of Prayer of Healing, and has been redesigned
- When a Discipline Priest crits on a heal spell, the "crit" portion of the spell is 100% absorb based. Example: If your Heal does 20k worth of healing on average, and it crits, it still only does 20k worth of healing, but it attaches an absorb of 20k on top of that. Both numbers are increased by the crit meta, Grace, Archangel, the new Mastery, pretty much everything.
- This is also undispellable
- Spirit Shell is now undispellable, but no longer scales with the absorb portion of mastery rating.
- The absorb value from baseline mastery and its rating has been reduced by 36% (baseline 20% -> 13%) but it now also increases healing (baseline at 6%).
- Pain Suppression can now always be cast while stunned.
- Inner Focus now always grants 5 seconds of immunity to silence, interrupt, and dispel effects.
Holy
- Guardian Spirit can now always be cast while stunned.
Shadow
- Flash Heal, Binding Heal, Renew, and Prayer of Mending will now do 20% less healing for Shadow Priests.
- Dispersion now shares the Shadow school lockout.
- Shadowform now increases damage by 25% (up from 20%).
- Shadow Word: Pain has had both the periodic and the instant damage increased by 25%.
Glyphs
- Glyph of Desperation has been replaced with Glyph of Binding Heal
- Glyph of Binding Heal *new* Your Binding Heal heals a third target, but costs 35% more mana
- Glyph of Inner Focus has been replaced with Glyph of Weakened Soul
- Glyph of Weakened Soul *new* The Duration of your Weakened Soul is reduced by 2 seconds
- Glyph of Holy Fire has been redesigned, now increases range of Holy Fire, Smite, and Power Word: Solace by 10 yards
- Glyph of Mind Spike is now limited to cast-time Mind Spikes (not instant from FD;CL or other effects)
PvP Set bonus
- Old Discipline/Holy 2pc has been destroyed, replaced with the *former 4pc*
- When you cast Prayer of Mending, the initial target is blessed with a Holy Spark increasing the healing done by your next Flash Heal, Greater Heal or Holy Word: Serenity by 50% for 10 sec.
- New Discipline/Holy 4pc
- Reduces the cooldown of your Chakra by 25 sec. During Spirit Shell, the mana cost of your Flash Heal is reduced by 50%.
- The Shadow 4pc Horror effect on Vampiric Touch dispel no longer applies diminishing returns