Originally Posted by
Dragon9870
I guess Warlocks getting a 15% heal on an instant with a 45s cooldown is fine.
I guess their absorbs from Soul Leech is okay.
Ember Tap healing for 20-30% instantly (or 25-35% over 10s if glyphed) is just peachy.
20% Healthstone (or 40% over 10s if glyphed) that can also be made for their group? Yep. Balanced just fine.
Yeah, okay.
I guess no one realizes how stupidly crap 10% is in PvP, not to mention, battle fatigue and mortal strike-alike effects stack up. That's, what, 5% for a 3s cast?
It'd be perfectly balanced if it was 20% or even 15%. It wouldn't be shit in PvE and it wouldn't be nothing in PvP.