Day 3 and still at bottom. Not much change at all.
I really dont know what blizzard is thinking... Fire was weak on 5.1 servers, instead of buffing it a little bit they nerfed it in several ways:
- 10% Pyroblast Nerf (which is also a direct nerf to ignite and combustion)
- Invocation is weaker than before
- Living bomb can't be spread anymore making it basically useless
At the same time they buffed every other DPS-class. Warlocks only got their Sacrifice Grimoire nerfed... guess what? They are simply playing with a pet again and do the same DPS as before.
Even when we are popping bloodlust in the beginning and i get really lucky with crits and can even pull off 5 Instantpyros in a row (HS Pyro -> PoM Pyro -> HS Pyro -> Alter Time -> HS Pyro -> PoM Pyro) resulting in a decent Combustion with 45k (90k+crit) Ticks my DPS is laughable when compared to other classes. And after Combustion falls off i have to struggle to not get beaten by our Monktank.
Gear isn't the solution either. I got lucky with drops which gave me 4% additional crit since the Patch bringing me to 35% Crit selfbuffed (ilvl 514) and it didn't make any difference. As i already said its not like i'm unlucky with crits or HS procs... with ~50% Crit on Fireball i get Pyros on a regular base, but it seems like even when i would be able to spam pyros i can't get past the warlocks and rogues.
Arcane seems to pull of quite good numbers under Patchwerk-Conditions, but the spec is even worse for movement fights than it was before. We still have to use RoP and got no scorch anymore. As long as there are no hard
Frost is still in a "no-mans-land" between being OP in PvP and worth worthless in PvE. Why don't they give us Deep-Freeze DMG back? It was the perfect solution to give PvE Frostmages a high DPS spell that PvP Mages can't use. Make it hit for 600k and we have both a powerful and fun to use ability which could push Frosts singletarget DPS into a direction where it is actually good without having any effect on PVP.
In the end i doubt something will change quickly... it's like TBC: Blizzard knows mages are underpowered, but as they think that there are too much mages and not enough other classes they just leave it this way.
Have to keep watching this but I know I am doing 6k to 8k less on average in ToT so far. I was benched for a bit for a boomkin but fortunately the boomkin was fail and I was brought back in for the moment. That has never happened before. All I can say is, it isnt fun to be weaker while everyone else gets stronger and get benched and be forced to sit out when you cant even bring damage anymore (and as a mage it's pretty much all you bring).
Will have to wait and see what happens but I wont pay for something that I dont enjoy doing. It's only week 1 so we will see what happens.
The ONE! Thing I'd like to have explained to me is why at the middle of T14 my Pyro crits go up tp 450k with everything up. Now: About 40+ itemslvls up and with a 10% nerv to pyro i can't get them above 380k.
I am getting weeker, for stronger bosses... This makes no fuckin sense at all. Im sorry
Take a look at your meters on terrace, 2 mages always behind of everyone else.
On Jin'Rokh, if you really have 5 ilvl less than the AffliLock, yes, he sucks (Or RNG, you had more uptime on +X damage). There's not way frost is above Affli in this world.
Horridon > 2 mages bottom dps
Council > Bottom dps.
You can't say frost mage are competitive based on one fight, were on all the others your 2 mages were bottom dps by a large margin.
I hope you understand i'm not trying to undermine you or that i'm saying that in an offensive way, i'm just correcting a false statement .
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3 days since patch..
Mages might be low, if so buff them and nerf them when the scale better.
Obviously mage players being mage players they will moan like fuck when they get nerfed due to scaling issues but that is a later problem.
Let some time pass if mages got overnerfed in PvE they will be buffed, it is the pet class of designers
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And when does DMG really count? In Encounters where DPS are tight or there is a DPS race, which is Jin Rokh.
On horridon, the Mages are bottom because of encounter mechanics (which strongly favors execute classes, or heavy CD classes because boss gets 200% more dmg in the end), not because they are bad; if you compare DMG on the Adds (which is more important than on the boss) then frost is quite fine.
On council, Mages are again inheriently bad because we are not multi-doters, so this might not reflect many fights. Then again, you might ask, where are the fights we shine in this tier? (like moonkin and affi and frost dk can shine on like 50% of all ToT fights)
It is true that we mages might not be top tier on many fights, but we are not "dead" or whatever, you can still be middle of the pack easily, and that is all I was suggesting.
I always love those trolls who just flame others out of the blue. We are surely not the best guild out there, but we are doing quite decently (usually top100 kills), so you might want to turn down your worthless opinion especially since I must assume you are a mouthbreather who has not even finished the old content on heroic.Atualy yes they suck really hard this dps is pretty low on this boss.
Last edited by Pandacally; 2013-03-08 at 11:09 AM.
this look any better. I'm not even sure what in the blazes are you trying to prove here. We are losing raidspots and I'm just waiting for my GM to ask me how I feel about going back to my lock, or maybe if I'd want to chill out on the ret pally a bit that I've been messing around on before the patch hit. The only reason I'm not twiddling my thumbs, sitting on the bench in front of the instance entrace is because I outgear everybody else in our raid, making my dps look 'in-line' with the rest even though I'm actually shitting bricks every time trying to not embarass myself too much on the meters. But they'll figure it out soon enough unless changes are made and then it's over.
I dont see the big issue here - Have only been behind a few sp's thus far - frost is freaking good <3
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Behind boomkin, afflocks, sp, rogues on most fights (working on megeara).
Frost is decent, far from freaking good imo, i had a really hard time trying to not be bottom dps on pure single target like megeara yesterday. (Bugged frozen orb doesn't help either)
- There's not enough data, it's absurd anyone is even trying to pull conclusions from it.
- Do you know how things will look when you're not in outdated gear?
- The data is skewed since this is all first kill crap logs (See that giant drop in dps once the patch hit?)
- Someone has to fill that lower quarter, at least mages got to dominate for quite a while?
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https://www.youtube.com/watch?v=fKVyzdeFDr8 the world first kill of SK vs Kil'jaeden. Ekye a well known mage from SK, and later on an officer and guildleader of ensidia, who played his warlock named Ekyo in sunwell because it was far superior over his mage, you can see he indeed uses shadowbolt in the movie.
Last edited by willemh; 2013-03-08 at 01:56 PM.
2. Why would anyone with current gear care how dps will look like when we are ilvl535 or something. You are not playing the game 4 months in the future. You are playing it now with current gear.
3. Correct, the data is skewed but those first kills do not happen just for mages. They happened for every single class and spec participating in the kill. The current data may actually be the most valid data you could get. Continuing on from now data regarding mages will be even more skewed because you will see less mages participating in logs because everyone noticed how bad we are currently doing and, more often than not, we will be benched.
4. You are right. Someone has to be at the bottom, but the thing is, the difference between mages and other classes is to big. That's all there is to it.
As a raid leader... why would you bring a pure DPS class who are doing sub par dps? We have 0 raid cool downs... 0 raid utility and we do bad dps.... keep the bench warm mages!