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  1. #181
    Quote Originally Posted by grexly75 View Post
    From reading all that and so on you might want to play something else if you find WoW boring and I think you need the removed those rose tinted glasses..
    Sorry but if you think WoW is perfect and has no flaws, you're the one that needs to remove the rose tinted glasses fanboy.

  2. #182
    Quote Originally Posted by Mormolyce View Post
    This logic makes absolutely no sense.

    P.S. If BT and Sunwell were released today they'd be considered faceroll content and the forums would be wall to wall bitching about how easy WoW has become.
    Pretty much this. Take off those rose tinted nostalgia goggles you're sporting, they don't make you look very good.

  3. #183
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    Quote Originally Posted by Hexme View Post
    Sorry but if you think WoW is perfect and has no flaws, you're the one that needs to remove the rose tinted glasses fanboy.
    lol lamest reply ever at least I don't care about past expansions as much as you seem too.. And did I say that WoW has no flaws no I didn't say anything like that so stop putting words in my mouth. WoW has quite a few flaws and when I find one I tell Blizz, if they fix it all well and good if they don't then not much one can do until others complain about the same thing.

  4. #184
    I've been raiding since Vanilla. I'll agree they use some old mechanics, but these days it's usually in combination with other things to make it "new". So yes, it can be said it is complexity for complexity sake, but it's really just so players don't get bored or down it super easy after reading a guide. With guides everywhere, how do you make a raid hard? You can't do it by having players figure out the mechanics like we used to have to. Probably the best way is to do what Blizz is doing; making the mechanics complex and making you actually pay attention.

    And I'll freely admit I'm bored to tears of raiding already this expansion, but not because of the lack of a neat environment, interesting boss fights, or under/overtuned content, but because I've been playing since Vanilla. It always amazes me how many people won't admit that it isn't Blizz's fault they are bored, but at least part of it is because they have been playing the same game for years on end. The game is the most polished it has ever been. PvE has a variety of difficulties for players, and, despite all the whining, PvP is the most balanced it ever has been. Note I didn't say completely balanced, because it never will be, but it's not the total shit storm people make it out to be.
    Last edited by link4117; 2013-03-09 at 04:44 AM.

  5. #185
    I have tremendously enjoyed almost every fight so far this tier on normal, even though the majority of them have been hilariously easy (1-shot or 2-shot). But even the easy ones still managed to be great fun. I think the only fight I have not liked much so far would be Primordius because it's overly simplistic. Jin'Rokh was super simple too of course, but it's kinda nice to have the very first boss be a RARHAJRHJHR PATCHWERK NUMBERZ fight.
    Last edited by Herecius; 2013-03-09 at 04:46 AM.

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  6. #186
    Quote Originally Posted by suicidebears View Post
    complexity for complexity sake?

    what happened to challenging but still fun?

    i raided every expansion in competitive guilds spanning 40 mans, to heroic 10 man... and for some reason this expansion... these raid designs really bother me. the only way i can describe the raid design is with a hipsterish/condescending attitude.

    i remember a fight as simple as heigan with the safety dance... the fight had like 2 mechanics, was challenging enough but still FUN... what happened to that design? clever mechanics... not just 8-10 random things thrown on the floor/adds...

    just seems super lazy to me
    Anyone else tired of people constantly complaining about EVERYTHING Blizzard does?

  7. #187
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    Quote Originally Posted by Hexme View Post
    Sorry but if you think WoW is perfect and has no flaws, you're the one that needs to remove the rose tinted glasses fanboy.
    In no way shape nor form did the person you're quoting state the game is perfect. Read instead of trying to incite an argument or egg someone on, sir.

    They were simply giving you a response apparently you didn't agree with nor like.

  8. #188
    now sure how you can compare content from vanilla/bc to current content and say "back then, that content would have been faceroll". yes, now with all of these new spells, new classes, different itemizations and a megaton of things that are different. but if you played back then, you'd understand why things were so difficult. personally I don't think content back then with how the game was, was any more difficult or easy than the current content now.

    but that being said, I'm pretty sure you can find something to complain about for all the raids in any expansion. this expansion has had the most amazing scenery and buildings and art i've ever seen. of course, that doesn't mean the person who enjoys evil looking shit with demons every where means that an asian themed expansion sucks. seriously, personal preference. a change of scenery is nice, and it's not like the entire expansion is nothing but asian themed.

  9. #189
    Quote Originally Posted by suicidebears View Post
    thats not true at all... its all relative to the tuning/damage.

    if you cant admit they have 10 or so mechanics written on a piece of paper and pull 6-8 out of a hat and that makes the encounter then you have a problem with perception.

    ---------- Post added 2013-03-08 at 12:59 AM ----------

    kiting zombies so a giant abominable dog doesnt chomp them for health sounds a lot more fun than anything this tier has to offer.
    And if Blizzard had done Naxx 3.0 you would be first in line to bitch about rehashes. Honestly this just seems like complaining for the sake of complaining.

  10. #190
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    Why would anyone miss ICC? Sorry I know that isn't the point buy saw someone post that. I enjoyed Naxx, Ulduar, ToC, and ICC. WotLK was when I seriously raided, and then I hated Cata so I dropped off. I thought they had some decent mechanics on most fights, and the fights were based around the mechanics. If everyone knew what to do, and did it right, things where easy. But it wasn't just massive heal through damage, huge AoE damage, or anything else. It was just know the mechanics fights.

  11. #191
    Quote Originally Posted by suicidebears View Post
    if the raids continue the way they are now, and LFR continues... i guarantee the fanboys will be the only ones left dodging a screen of super complex orbs and void zones and absurdly over complex mechanics for no reason.

    mists is a horrible expansion, bad for the game, and the raids are designed with the wrong players in mind.

    why are 25 mans dying? people dont feel like learning 10 ridiculous mechanics for 12 NEW bosses... theyd rather have fun in LFR and get the SAME gear for almost no effort...

    or blizz can remove LFR and start catering fights with FUN to the general player base in mind, and save those absurd mechanics for the heroics/hard modes
    And you just invalidated any remaining credibility you had by using the word fanboy. Let's be honest here it doesn't matter what Blizzard had done in this tier you would find fault with it because you want something to complain about and god forbid anyone disagree with you because that just has to mean they are fanboys.

  12. #192
    Quote Originally Posted by Noahsmith37 View Post
    Why would anyone miss ICC? Sorry I know that isn't the point buy saw someone post that. I enjoyed Naxx, Ulduar, ToC, and ICC. WotLK was when I seriously raided, and then I hated Cata so I dropped off. I thought they had some decent mechanics on most fights, and the fights were based around the mechanics. If everyone knew what to do, and did it right, things where easy. But it wasn't just massive heal through damage, huge AoE damage, or anything else. It was just know the mechanics fights.
    Apparently liking anything or having an opinion different from someone isn't allowed on the internet. They feel the need to be "right" and the only one. Pitiable, really; I just hope they know better than to act like that in real life.

  13. #193
    Quote Originally Posted by JhanZ View Post
    It shocks me that there's so much support for this expansion when considering everything, it's quite subpar.
    Different people have different opinions. Not everyone feels the need to spout the hate brigade's party line at any and all opportunities.

    ---------- Post added 2013-03-08 at 11:55 PM ----------

    Quote Originally Posted by Cren View Post
    It also shocks me that some people have such a hard time understanding that people like different things. Just because YOU think its subpar doesn't mean everyone else does.
    Nor does it mean the expansion is objectively subpar. Opinion =/= reality.

  14. #194
    I don't think it so much that encounters are too complex, but the fact that effects of player and enemy spells have been getting flashier and flashier over the years. This can result to even relatively simple fight looking like huge cluster fuck, especially if there are a lot of adds and aoe involved.

  15. #195
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    I don't know about all that but the raid mechanics do seem a little complex.

  16. #196
    Quote Originally Posted by Paulosio View Post
    Yep and then you'd get bored after a couple of months of doing bosses you farmed for 6 months already.
    I'm not sure why players are under the assumption that games are meant to be played forever and always. It really is ok to get bored and move on until something new comes along.

    ---------- Post added 2013-03-09 at 12:11 AM ----------

    Quote Originally Posted by bufferunderrun View Post
    rose tinted glass and nostalgia make every past raid look the pinnacle of blizzard work.
    I'm just waiting for someone to start crying that raids need to be more like DS. Mark my words it WILL happen.

  17. #197
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    I honestly liked the simpler and fewer mechanics. I'll be the first to admit i'm no star player, but I can clear the content, assuming my group are average players too. I just find it more fun doing basic fights. Don't get me wrong I like a good challenge, and I love unique mechanics when applied correctly, but particle effect fights just feel stressful. I'd say my favorite raid is, sadly to most people, ToC. No trash, decent fights, and my only server first heroic boss kill, killed the beasts first, was super satisfying but took about 9 hours of solid grinding. I dunno, WOTLK was my favorite xpac, mainly cause all my friends still played. Another thing, is it bad I enjoyed Naxx 10/25? I play games for the social aspect, and that was my most enjoyable experience in raiding just because I enjoyed the people I was around.

  18. #198
    Quote Originally Posted by Ryttge View Post
    I stopped raiding during ICC, but before that I've seen next to all but old school naxxramas.

    2-3 mechanics are simply put boring.

    I still think of LK25HC as the best fight i have raided. It was many new mechanics it was interesting, it was relentless and it was unforgiving. Many things one needed to watch out for and everyone died of one of twenty five did a single mistake during a 15minute period.

    It wasn't hard mathematically, it was hard because the mechanics where so unforgiving.

    To simply tank and spank bosses was never very fun. (think patchwerk) But in the end the boss needs to be defeated and 3 roles must be filled. So within these walls the numbers of mechanics available are simply depleted. There aren't many new mechanics that can be added that we never have seen before. So instead of just make an encounter that people have seen before they add more mechanics, combining mechanics to make the fight harder and feel "fresh".

    TL;DR The number of different mechanics are depleted, they started combining mechanics to make new fights seem interesting. The game is old, you're tired of the game.
    Just wanting to say, it was actually mathematically proven that you would near PERFECT execution and dps to get it down, that is why nobody got it till the 5% raid buff went out.

  19. #199
    Quote Originally Posted by Osmeric View Post
    This all confirms for me my feeling (and, I freely admit, hope) that normal mode raid participation will decline significantly in T15. Blizzard is delivering a raiding product that frustrates and repels many people. The complexity makes bringing in new people difficult.

    If you don't like this design, I'll not only say don't do it, I'll beg you to not do it. Use your participation or lack thereof to send Blizzard a message.
    And yet on the official forums I'm seeing absolutely zero complaints on tier 15 normal modes. None. Zip. Zilch. Nada. Aside from you spamming your anti-raider nonsense both there and here, reception of tier 15 has been overwhelmingly positive. I know you can't comprehend this but just because you don't like raiding doesn't make it bad for the game nor does it mean it is dying out.

  20. #200
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    Quote Originally Posted by xanzul View Post
    And yet on the official forums I'm seeing absolutely zero complaints on tier 15 normal modes. None. Zip. Zilch. Nada. Aside from you spamming your anti-raider nonsense both there and here, reception of tier 15 has been overwhelmingly positive. I know you can't comprehend this but just because you don't like raiding doesn't make it bad for the game nor does it mean it is dying out.
    He won't budge on his position, which is respectable but there's a fine line. He has evidence but, you're right: there has been zero complaints as to Tier 15.

    Some people sometimes just have to accept the fact that the raiding market may simply just be waning.

    It's not Blizzard's fault in the slightest.

    But, hey, that's just my opinion. I'll be attacked and criticized for it like anyone else.

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