they add flavor and new stuff, bosses, gear, etc
it has purpose, but it also inherently destroys previous content like raids.
It just seems lazy to me, I don't care if you disagree with this. Who can tell you that scenarios replace 5 man heroic dungeons for content? Scenarios are just awkward mini events like a small group quest with lackluster bosses and absolutely no guarantee for getting loot.
Also, in terms of running old content, people like to run old dungeons and raids, for loot and achievements, its something that can kill time when you have nothing to do in wow and want to work towards a goal like getting a transmog set. I like running old dungeons and raids for that reason. This? Once you go beyond the required level, the scenario's can't be entered again and they disappear from your list, where as dungeons remain where they are.
I'm just convinced after they spent time on making pandaria, which honestly had more effort out into it then cataclysm for max level content, after they got it done, they decided to just say 'pff, thats enough, just pop a few raids in now and thats all we need'.
I don't want to have to say it, but is this what we expect to see of wow in times to come, does this come from the fallout of them focusing all there efforts into Titan?
I do agree that in their current state, they are quite lackluster. However, it does seem like their design team is working to put more effort into them to make them more appealing.
This is my signature. You will now remember me.
I don't like: raids, grouping, warcraft movie, doomhammer
I hate: orcs, especially thrall, pvp, sylvanas, legacy server whiners
I like: ???
Appealing to another audience is fine if you've satisfied your current one and there are plenty of other things players would like looked at aside from scenarios.
There are currently 9 heroics.
5 man dungeons only negate old content if they are designed to negate old content. Bosses dont need huge item lists, a few trinkets, couple rings a neck or two for the different specs/classes. Thngs people typicaly have a hard time getting.
In addition to limited items from boss drops. add a couple mounts, some unique vanity skins for various armor types for transmog. Some achivements and maybe even a couple items like the hilt quest from ICC dungeons. Even a nice quest reward for completeing a quest chain that encompased all the dungeons relased with gold rewarded in between. This could be bracers or maybe a cape.
So, rings, trinkets, neck, vanity skins for weapons/armor, mounts, quest objects/ and one long quest chain with a single item reward
Following this method I think blizz could make new dunegons without makeing old content useless
Was it necessary to necro this shit thread?
Cata dungeons sucked, and they fixed that in MoP. MoP dungeons weere great again, but they fixed just to tell us they wont make any more in the expansion, which i think is the biggest mistake Blizzard has made in all the 8 years of WoW's history, and they will end up paying for that.
---------- Post added 2013-04-03 at 02:39 PM ----------
Should we not launch any new content because it could make Molten Core obsolete?
In 5.3, 5.0 content IS OLD and SHOULD BE obsolete.
---------- Post added 2013-04-03 at 02:40 PM ----------
Yeah, who cares about healers, right? Lets cater the whole game to DPSers which are the majority of people.
This isnt about making a quality game, just making kids happy with their dps characters...
And dont even dare to say dailies and scenarios are not cheap low quality content...
Meanwhile, dungeons have more quality, but they are also more expensive, so...
it is a bit ironic that people where crying about there being long time lapses between the release of content patches, now blizz makes a solution for churning out content at a much quicker pace and people cry about it being cheap and bad. honestly I dont think the supposed wow community knows what the hell they want.
I am comparing dungeons to dailies and scenarios, which are the cheap content Blizzard is trying to give us in the place of dungeons.
But dont fool yourself, if they get their objective of making people accept the low quality dailies and scenarios instead of dungeons, they will try to give players cheaper content instead of raids in the future.