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  1. #1301
    The Insane GennGreymane's Avatar
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    they add flavor and new stuff, bosses, gear, etc

    it has purpose, but it also inherently destroys previous content like raids.

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  2. #1302
    No new 5 mans, but we're getting heroic scenarios? 5 mans look to be going extinct with this new end game progression system by Blizz.
    Quote Originally Posted by Boubouille View Post
    You're full of shit honey.
    Quote Originally Posted by Ghostcrawler
    You should have no expectations for the next expansion IMO...

  3. #1303
    Quote Originally Posted by Fagatronics View Post
    No new 5 mans, but we're getting heroic scenarios? 5 mans look to be going extinct with this new end game progression system by Blizz.
    I don't know if you've noticed, but Blizzard is trying out a lot of new ideas this expansion. Don't read into things so much. We still got what, 10 heroics? Blizzard is just appealing to another audience, chill out.

  4. #1304
    Banned Trassk's Avatar
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    It just seems lazy to me, I don't care if you disagree with this. Who can tell you that scenarios replace 5 man heroic dungeons for content? Scenarios are just awkward mini events like a small group quest with lackluster bosses and absolutely no guarantee for getting loot.

    Also, in terms of running old content, people like to run old dungeons and raids, for loot and achievements, its something that can kill time when you have nothing to do in wow and want to work towards a goal like getting a transmog set. I like running old dungeons and raids for that reason. This? Once you go beyond the required level, the scenario's can't be entered again and they disappear from your list, where as dungeons remain where they are.

    I'm just convinced after they spent time on making pandaria, which honestly had more effort out into it then cataclysm for max level content, after they got it done, they decided to just say 'pff, thats enough, just pop a few raids in now and thats all we need'.

    I don't want to have to say it, but is this what we expect to see of wow in times to come, does this come from the fallout of them focusing all there efforts into Titan?

  5. #1305
    Quote Originally Posted by Trassk View Post
    It just seems lazy to me, I don't care if you disagree with this. Who can tell you that scenarios replace 5 man heroic dungeons for content? Scenarios are just awkward mini events like a small group quest with lackluster bosses and absolutely no guarantee for getting loot.

    Also, in terms of running old content, people like to run old dungeons and raids, for loot and achievements, its something that can kill time when you have nothing to do in wow and want to work towards a goal like getting a transmog set. I like running old dungeons and raids for that reason. This? Once you go beyond the required level, the scenario's can't be entered again and they disappear from your list, where as dungeons remain where they are.

    I'm just convinced after they spent time on making pandaria, which honestly had more effort out into it then cataclysm for max level content, after they got it done, they decided to just say 'pff, thats enough, just pop a few raids in now and thats all we need'.

    I don't want to have to say it, but is this what we expect to see of wow in times to come, does this come from the fallout of them focusing all there efforts into Titan?
    Just because you dislike a majority of the activities doesn't mean Blizzard is making no content.

  6. #1306
    Quote Originally Posted by Trassk View Post
    It just seems lazy to me, I don't care if you disagree with this. Who can tell you that scenarios replace 5 man heroic dungeons for content? Scenarios are just awkward mini events like a small group quest with lackluster bosses and absolutely no guarantee for getting loot.
    Has it occurred to you that scenarios are going to change over time? Who knows, maybe they will guarantee loot at some point, and bosses might be more "dungeon-like". I think that scenarios have a good potential to become something pretty neat.

    I do agree that in their current state, they are quite lackluster. However, it does seem like their design team is working to put more effort into them to make them more appealing.

  7. #1307
    Quote Originally Posted by Pann View Post
    They did not carve dungeons in two during WOTLK, heroics could be completed in less than fifteen minutes because people were running them with gear that 50-60 item levels higher than they were designed for.
    Yes they did. Something like Azjol'Nerub and the Old Kingdom would have been one instance in Cata or MoP, for instance. Same things go with many of the other dungeons which were essentially just variations over the same thing.
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  8. #1308
    Brewmaster Skeletroll's Avatar
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    Quote Originally Posted by yjmark View Post
    Who knows, maybe they will guarantee loot at some point, and bosses might be more "dungeon-like". I think that scenarios have a good potential to become something pretty neat.
    So they make them "3-mans with only 1 boss with loot table"? That's "good" idea, imagine how much they would get "new content" by splitting current dungeons, one boss = one new scenario!
    Former unique snowflake.

  9. #1309
    Quote Originally Posted by Throrion View Post
    Yes they did. Something like Azjol'Nerub and the Old Kingdom would have been one instance in Cata or MoP, for instance. Same things go with many of the other dungeons which were essentially just variations over the same thing.
    Azjol-Nerub is a dungeon hub the same as The Nexus, Utgarde, and Frozen Halls as were Coilfang Reservoir, Hellfire Citadel, Auchindoun and Tempest Keep in TBC.

  10. #1310
    Quote Originally Posted by SherbertLand View Post
    I don't know if you've noticed, but Blizzard is trying out a lot of new ideas this expansion. Don't read into things so much. We still got what, 10 heroics? Blizzard is just appealing to another audience, chill out.
    I have noticed. I think heroic scenarios is a solution to an absent problem. Most players like dungeons yet they seem to be getting phased out by LFR and it's looking like scenarios as well.

    Appealing to another audience is fine if you've satisfied your current one and there are plenty of other things players would like looked at aside from scenarios.

    There are currently 9 heroics.
    Quote Originally Posted by Boubouille View Post
    You're full of shit honey.
    Quote Originally Posted by Ghostcrawler
    You should have no expectations for the next expansion IMO...

  11. #1311
    Bloodsail Admiral Rivyr's Avatar
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    5 man dungeons only negate old content if they are designed to negate old content. Bosses dont need huge item lists, a few trinkets, couple rings a neck or two for the different specs/classes. Thngs people typicaly have a hard time getting.

    In addition to limited items from boss drops. add a couple mounts, some unique vanity skins for various armor types for transmog. Some achivements and maybe even a couple items like the hilt quest from ICC dungeons. Even a nice quest reward for completeing a quest chain that encompased all the dungeons relased with gold rewarded in between. This could be bracers or maybe a cape.

    So, rings, trinkets, neck, vanity skins for weapons/armor, mounts, quest objects/ and one long quest chain with a single item reward

    Following this method I think blizz could make new dunegons without makeing old content useless

  12. #1312
    Stood in the Fire VelmuVeera's Avatar
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    Was it necessary to necro this shit thread?

  13. #1313
    Quote Originally Posted by Fagatronics View Post
    I have noticed. I think heroic scenarios is a solution to an absent problem. Most players like dungeons yet they seem to be getting phased out by LFR and it's looking like scenarios as well.

    Appealing to another audience is fine if you've satisfied your current one and there are plenty of other things players would like looked at aside from scenarios.

    There are currently 9 heroics.
    Most people like dungeons? They want more because they're bored of the ones we have now. When it comes to content, satisfaction doesn't really exist for that long. You would get used to them if they pumped out 10 heroic instances a patch.

  14. #1314
    Quote Originally Posted by Throrion View Post
    ... Err. In WotLK, you do realise that they only had 16 dungeons because they carved so many of the larger dungeons into tiny little dungeons, right? You had "dungeons" like Azjol'nerub which could literally be completed in less than 7 minutes. Generally most of them were so short that by the end of the expansion, people would start leaving any dungeon if it looked like the group would take longer than 15 minutes. If they carved the MoP dungeons into 1-2 dungeons each, then yeah, we could also have 16 dungeons. But it wouldn't really make a difference at the end of the day.
    Wrath dungeons were great.

    Cata dungeons sucked, and they fixed that in MoP. MoP dungeons weere great again, but they fixed just to tell us they wont make any more in the expansion, which i think is the biggest mistake Blizzard has made in all the 8 years of WoW's history, and they will end up paying for that.

    ---------- Post added 2013-04-03 at 02:39 PM ----------

    Quote Originally Posted by GennGreymane View Post
    they add flavor and new stuff, bosses, gear, etc

    it has purpose, but it also inherently destroys previous content like raids.
    So they make old content obsolete, what is the problem?

    Should we not launch any new content because it could make Molten Core obsolete?

    In 5.3, 5.0 content IS OLD and SHOULD BE obsolete.

    ---------- Post added 2013-04-03 at 02:40 PM ----------

    Quote Originally Posted by Fagatronics View Post
    No new 5 mans, but we're getting heroic scenarios? 5 mans look to be going extinct with this new end game progression system by Blizz.

    Yeah, who cares about healers, right? Lets cater the whole game to DPSers which are the majority of people.

    This isnt about making a quality game, just making kids happy with their dps characters...

  15. #1315
    Quote Originally Posted by SherbertLand View Post
    Most people like dungeons? They want more because they're bored of the ones we have now. When it comes to content, satisfaction doesn't really exist for that long. You would get used to them if they pumped out 10 heroic instances a patch.
    I don't understand your point. So new dungeons are pointless because they will eventually get old and eventually become boring? By that logic, everything in WoW will get repetitive and old at some point so what's the point in playing at all?
    Quote Originally Posted by Boubouille View Post
    You're full of shit honey.
    Quote Originally Posted by Ghostcrawler
    You should have no expectations for the next expansion IMO...

  16. #1316
    Quote Originally Posted by SherbertLand View Post
    I don't know if you've noticed, but Blizzard is trying out a lot of new ideas this expansion. Don't read into things so much. We still got what, 10 heroics? Blizzard is just appealing to another audience, chill out.
    Yeah, they are trying cheap low quality content so if people is happy they can cut their expenses and earm more money.

    And dont even dare to say dailies and scenarios are not cheap low quality content...

    Meanwhile, dungeons have more quality, but they are also more expensive, so...

  17. #1317
    Bloodsail Admiral Rivyr's Avatar
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    it is a bit ironic that people where crying about there being long time lapses between the release of content patches, now blizz makes a solution for churning out content at a much quicker pace and people cry about it being cheap and bad. honestly I dont think the supposed wow community knows what the hell they want.

  18. #1318
    Quote Originally Posted by Crashdummy View Post
    Yeah, they are trying cheap low quality content so if people is happy they can cut their expenses and earm more money.

    And dont even dare to say dailies and scenarios are not cheap low quality content...

    Meanwhile, dungeons have more quality, but they are also more expensive, so...
    If you think Throne of Thunder is low quality, you're a little silly.

  19. #1319
    Quote Originally Posted by Fagatronics View Post
    No new 5 mans, but we're getting heroic scenarios? 5 mans look to be going extinct with this new end game progression system by Blizz.
    You can definitely expect a change in the way endgame content is handled with respect to scenarios and dungeons, but I doubt that Blizzard will totally drop 5-mans. What would have been the purpose of developing LFG?

  20. #1320
    Quote Originally Posted by SherbertLand View Post
    If you think Throne of Thunder is low quality, you're a little silly.
    I am not comparing dungeons to raids, as we always had raids.

    I am comparing dungeons to dailies and scenarios, which are the cheap content Blizzard is trying to give us in the place of dungeons.

    But dont fool yourself, if they get their objective of making people accept the low quality dailies and scenarios instead of dungeons, they will try to give players cheaper content instead of raids in the future.

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