Originally Posted by
Cookie
Ah alright, very valid reason then, guess I would've figured it out if we spent a bit more time on it^^. I still doubt removing bouncing would've been worth it for us though, the only abilities that seemed to be scary at all were the diffused adds (they seemed to obliterate dps very quickly) and static, once maxed (with terrible rng that was basically a cr that we had to waste in the second transmission), so removing one of these seemed close to mandatory for us. I guess us mostly solo soaking the statics in the second transition made the bouncing a way smaller issue than for most groups.