So is that what heroic is going to become?
1 tank - 1 healer - 8 dps and zerg the boss?
So is that what heroic is going to become?
1 tank - 1 healer - 8 dps and zerg the boss?
Ok since everyone is spewing random crap
If I do 100k dps. Do I do 25k dps or 75k dps to Priomordius without the buff?
He was making fun of the guy for stating something stupid. If he does 100k dps he does 100k dps. What he should have written was "If I under normal circumstances would do 100k dps, what would be DPS on primordius be?"
It's a 25% reduction despite what wowhead and wowdb are saying. I checked through a log and took a snapshot before almost any player had gained fully mutated (2 players got the buff). The raid did in a 46 second time period 71,300,511 damage to primordius in said time period. That's 1,550,011.1087 dps, with 17 dps that puts it at 91,177 dps per person (a little lower cause of the tanks) Now if it were getting reduced by 75% then that would put it at 6,200,044 raid dps or 364,708 dps per person. So... Yeah, no.
---------- Post added 2013-03-31 at 08:28 PM ----------
I wouldn't call that stupid, that's a legitimate question. Attacking primordius without the fully mutated buff will decrease your dps. There was some controversy about it being a 25% DR or a 75% DR. He was just trying to find out which was true.
Last edited by Tehstool; 2013-03-31 at 08:32 PM.
The 25% thing explains a lot. I was thinking since our first tries that 75% couldn't be correct because my dragonroar still hit the boss for upwards of 200k without beeing fully mutated. And over 1 mio for a single dragon roar is just not realistic.
Strangely enough dungeon journal says reduced BY 75%...
can confirm, achievement is possible
Isn't the Boss easier without killing the blobs than he is with killing blobs? Or at least, not much harder?
All that boss kiting and add switching/killing and movement will reduce your dps by quite abit. From what I understand with this tactic, you just simply put the boss in the middle of the room, spread your raid around him (20y to the boss but 6y apart) and patchwork him down.
Only two problems - healers running oom (though one might say, having 4x haste buff from the random mutation is even worse) and not enough dps to reach the enrage timer.
So again, if you have the dps, doesn't it trivialize the encounter!?
EDIT:
Some Numbers - 218.000.000 Boss HP, over 480 seconds (8 minutes berserk)
567.708 sustained Raid DPS over 8 Minutes with 25% reduction
With a 2 Tank doing half the DPS of a Damage Dealer and 3 Healers, you have a total of 6 DPS
Thats 94.618 sustained DPS / Player (half that for the tanks). Healers can also do quite a bit of DPS i guess for some parts.
Now, when I look at our Logs from single-target encounter fights (like magaera - 7 minutes), every DPS has above 100k DPS.
And we just have like 515 average Itemlevel.
---------- Post added 2013-04-02 at 11:59 PM ----------
Killed the Boss tonight with Achievement - World 10th according to Guildoxx.
It's easy mode. Seriously. It's even easier than normal. We had about 1:10 left before the 8 Minute Enrage timer.
Log: http://www.worldoflogs.com/reports/r...?s=5968&e=6377
Last edited by Riemu2k3; 2013-04-02 at 01:35 PM.
I'm assuming this will work on 25N as well?
Did the achievement on 25 heroic yesterday, as Mione says all damage is reduced by 25% regardless of what the dungeon journal says.
They can't hotfix tooltips or dungeon journal entries. That's why they don't match what you see in-game.
Seems they can now. Well not exactly hotfix but pretty similar and allows them to change tooltips without waiting for a major patch.
Boss only takes 25% reduced damage, many guilds completely ignore mechanics on the boss and just burn him down on hc without becoming mutated.
friends guild did it today as a matter of a fact: http://eu.battle.net/wow/en/characte...as/Saycer/feed