Again, I am not having any "farts" in gw2 and my computer is 4 years old.
Also, what does it matter if each giant zone is instanced? Kalimdor and EK are both "instanced" they are just really large instances with exhaustion zones around them.
Would having exhaustion zones along the edges of GW2's zones make you feel better?
(And keep in mind, GW2 is one of several MMOs that are as smooth as wow)
(Warframe) - Dragon & Typhoon-
(Neverwinter) - Trickster Rogue & Guardian Fighter -
Since the massive instanced MMOs seem to have less than stellar combat, graphics, and animations. I would take the smaller.
It seems to be the trend that instancing gives you more options combat gameplay wise.
IE: Warframe (smaller instances, insane combat (prince of persia wall running ect) and quality graphics) vs Firefall (large instance, more limited combat and graphics)
Vindictus (Although it came out several years before Tera, it still has better combat and its graphics just below tera. Small instances) vs Tera (large open world ect)
WoW / rift vs Gw2 / nwo (the parts of nwo I played were small instances)
(Warframe) - Dragon & Typhoon-
(Neverwinter) - Trickster Rogue & Guardian Fighter -
subjective.. and hilarious.
swtor and gw2 both have stellar "options gameplay wise"
rest of the post wasnt really worth replying to as its more force fed opinions.. ill just say i disagree.
isnt planetside 2 also an instanced massive seemless open world.. dont like the game but its pretty big isnt it.
Last edited by mmoccc0b2dd691; 2013-04-28 at 08:55 PM.
Talking about instances.
I really like that Guild Wars 2 zones are persistent, but still instanced. The zones are really, really, big if you travel by foot (waypoints ftw) and they are really beautiful. The advantage I can see with this is that if a zone instance crashes, it's only that zone that will crash.
Looking back at World of Warcraft, at Wrath of the Lich King, fights in Wintergrasp made whole Northrend to lag, and it was insane. Even some guy at the Tarren Mill server made a fish macro or something similar, crashing the whole Northrend Instance, because he was fishing in Grizzly Hill or something with it.
Maybe, and if there will be one, so what?
It really isn't too fair to call GW2's zones "small". I am absolutely an opponent against using borders in games, nothing gets me frothing more than having zones split by instance gates (SWTOR got me pretty livid with this), but GW2 really did an incredible job of blurring the lines, not to mention the zones are pretty damn huge. Many are easily twice the size of some WoW zones.