Last edited by Gohzerlock; 2013-04-22 at 02:17 AM.
Think about it. IF destro had a higher coificient, it would be even better than already are, and blizz would take notice of all that almost instant chaos bolts flying arround and nerf us somewhere to compensate this.
I don't like destro at all, but i believe this is the best for the spec. Xelnath once told us that they balance things looking at the whole, and if you gain something, you lose something as equal, it's the full metal alchemist theory!
Point is, it DOES FEEL less legendary for destro, but only the proc rate. The effect it's the same and powerfull enough. People using destro should be happy that they don't need to be dependent on a gem to be on par with the other 2 specs.
PS: don't know about fire mage, but i bet it's the same. It must sim good enough that the gem would be too imba with higher proc rate.
It's not a Warlock legendary or even a caster Legendary, it's one everyone has. It's probably not going to feel super OP and boost your numbers by a huge margin.
Besides all this, to make it match the increase of other specs it would have to have a massive uptime and then you would start worrying about having too much haste and GCD capping. If it does feel too low we can expect some changes in a couple weeks when there is some more data on the table.
I'm not completely sure it would make Destro too strong. We'd end up having to drop a lot of Haste to avoid so many Incinerates being faster than the GCD. Some fights have high resource generation rates but we're not literally sitting on every fight shooting off instant CBs throughout the whole fight.
Besides, I'm not sure if your "Destro is strong enough as is" argument is as good as you think it is. The general consensus seems to be that as your gear gets better, Affliction starts to get stronger than Destro, and higher gear levels are generally when you'll get meta.
I don't know, it seems silly to say "Destro is strong so it doesn't need meta benefit." It is supposed to be a Legendary Meta gem and should give all classes/specs a noticeable buff. I mean, what's the point of the "Legendary for everyone" quest if some are just not going to benefit from it? Sure Aff does but that's because it is literally a 10s DS. And I don't expect them to balance all the DPS specs across the board either.
i also find it rather strange that, the spec that gets the smaller benefit from it, also has the lowest rppm from it, it would seem logical that if it has the smallest benefit that it should proc more times.
i must say that it is disturbing that there are some ppl that are considering bagging their legendary metagem, and i agree hatelocker that anything that is legendary in an xpan should be the logical item to use, in this case it doesnt seem to be so, the cloak in 5.3 is an obviously cloak to use, there is no contest, there may be for the legendary meta which is just sad.
April 22nd Hotfix
- Sinister Primal Diamond should now correctly have different activation rates depending on the class and specialization. In addition, activation rate for Fire Mages has been increased.
Not home at the moment so can't double check. Anyone notice a difference for Warlocks?
Significant nerf for affliction. Last week I was enjoying 28ish% uptimes in heroic ToT. Just did a normal MSV mount run to elegon, and although I wasn't running logs, 1 proc on Stone Guards, 2 procs on Feng...
It's only legendary for Druids, didn't you guys get the memo?
but ele also needs it, if you're losing to an ele shaman on single target LEARN TO PLAY, cause the spec only gets buffs cause it always falls behind.
This thing blows monkey nuts for afflic now.
Perfect example of why "community" forums are poisonous to the health of a development team. These developers are wasting hundreds of hours trying to stem the tide of incessant bitchery that would never, ever abate so long as these entitled, unfortunate human beings don't get their way.
Had 7% uptime on durumur compared to 27%.last week. Thats a big deal.
Blizzard didn't mention any changes for warlocks. They just made the coefficient-fix official and buffed it for fire mages.
So I guess nothing should have changed compared to the weekend and you just had bad luck with your 7% uptime.