Originally Posted by
Rucati
Resto Druids really don't need any buffs, is the reason they aren't getting many.
Wild Mushrooms are actually pretty good if you know how and when to use them, sure sometimes they mostly overheal, but a lot of the time they're pretty effective and they're a relatively low cost. Yes it costs a few GCDs, but since you have to cast them a bit in advance you can stagger the GCDs out and it isn't really a very big deal at all.
As for Ironbark, I have no idea why you're complaining. 20% is still a relatively significant amount, in fact it equals what some of the tank classes have for their minor defensive CDs, so the fact that it now has a 1minute CD is a massive change and a really big buff, it can now be used far more frequently and have a far bigger impact. Increasing the amount to 40% really isn't at all necessary, there are other classes that fill the roles of having large reductions for heavy damage.
The other buffs are obviously good, mainly aimed at the 4pc t15, probably because they realized it was trash the way it was, and it's still pretty bad, but at least they're trying.
Regardless though, Druids are fine, other classes are being nerfed, I'd be shocked if Druids aren't one of the top 2 healers next patch, they're already 3rd best behind Paladins and Priests, and both those classes are getting nerfed.