Originally Posted by
Kiqjaq
I can always admire that.
The problem with your support though is that it holds up only if you're trying to top the scoreboard, not if you're trying to keep the raid alive. You're thinking like a dps, in terms of raw healing output, rather than the demands of the role.
Obviously, more healing is going to assist with your role, and I'd never turn down an advantage. But if you have to make a choice, then things can get more complex.
For example, let's consider this cost. For one thing, haste isn't worthless for anything but ticks. It gives you faster casts and a faster GCD on all but Rejuv. Your HoTs tick faster as well. Getting the entirety of your Rejuv into a crippled body quickly might make the difference.
For another, you have to consider *where* you want your buffs. All healers have what's considered "rotational" healing that's generally quite low mana cost for good effect, but it's limited by cooldowns or other resources. For us it's Lifebloom, Wild Growth, Swiftmend, and OoC procs. Any more than that is when you have to start dipping into your mana pool, to start spam Rejuving people and hardcasting Regrowth. The more power your rotational healing has, the less mana you need to start throwing at people for menial damage.
Is that worth it? It's not really something that you can math out all too well, it's a stylistic thing.