Originally Posted by
guesslol
First let me say that just because a game is old does not mean it is excused to dwindle. EvE online is an example that supports this point. It is a very old game that has not declined in subscriptions. Next, I would like to point out two observations. Game development companies have been caught in the past employing individuals to frequent social mediums with the intent to push specific opinions. I am merely stating a fact; I am not suggesting anything. The second observation I would like to make can be found at the following address; users.telenet.be/mmodata/Charts/Subs-1.png
With that out of the way; here's my opinion. If a product that costs the same as another is expected to be considered equal to if not better than it then it too should deliver, among other things, an equal amount of content. The original World of Warcraft cost roughly the same as Mists of Pandaria (retail allowed for variation). With the classic purchase came at least five time as many dungeons, zones, quests, items, spells, and so on. It came with more musical scores, more voice acted phrases, more spell sound effects. It came with more spell animations, more model animations, more textures. Even the number of subscribers at the end of its cycle is larger than what MoP will be at the end of its. Not only that, unlike today, the subscriptions were growing at a steady rate. They are now declining. More of everything; and when installed it took less than 3 GB.
In every quantifiable aspect the 2004-2006 version is superior. The only thing left is subjectivity. Some will jump up and shout that even though there's less today it's still better because it has different features, such as the cross realm zones Blizzard addressed during an AmA on Reddit prior to the release of MoP.