Originally Posted by
Nhum
well i have to assume that u havent tried cms with equal gear/setup post 5.2 and compared the difference. Ive done them several times, and i know the time marks for every boss and it goes faster now. So there are only 2 explanations to this.
1, 5.2 for classes made a huge difference in cms.
2, something has been nerfed.
Lets say they didnt reduce the HP of bosses/mobs, which i personaly dont think they did. Maybe they reduced the dmg the mobs dealt? Thats not easy to messsure, to not say impossible. Having a group where the incoming dmg is low puts everyone in a more offensive role, including the healer. I know from experience that we played certain instances very carefully due to the fact taht we've gotten close to one shotted in previous tries, somethign we didnt have to think of when we raced through them post 5.2.
I promise u that everyone u ask agrees that even with the exact same gear, CMS are so much easier now then prio to the 5.2 patch.