Left for dead 1&2
People don't forgive, they forget. - Rust Cohle
To add one on, Star Fox 64.
Hey everyone
Ah c'mon, Tetris' story is killer, the Nintendo characters all come together at the end to play music together, the peaceful times before Super Smash Bros...
Speaking of Super Smash Bros., Melee had an Adventure mode that sucked pretty hard, as minimal story as it can be too. Though that can hardly be called a campaign as it is beaten within 20 minutes or so.
Dragon Age II no female characters I actually enjoyed. The story was good IMO but combat and such bleh. Male characters were...meh to. Especially the brother. Good lord was he a pain in my ass. If you're a mage anyways. I'm a sucker for young girls >_<
I really hope DAIII is MUCH BETTER.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
Bad Dudes. For sure. I remember tossing quarters at this arcade many years ago.
Also: Dynasty Warriors. I'm sure there is plot in there, but for the most part its you picking your hero and wading through armies of soldiers hacking at anything that moves.
Last edited by The Casualty; 2013-05-08 at 09:31 PM.
Rise of Nations.
As an RTS game, it's amazing. But as story it's basically throwing you into key events in the world (like Alexander the Great's campaign or Napoleon's wars or The Cold War) and saying "ok, pick your side, done? good, now conquer the world" It also becomes quite repetitive after a while to be honest. As I said, as an RTS game it's great, but the campaigns, if I can even call them that, are horrible.
Harvest Moon series, and Rune Factory series. I guess I should mention Donkey Kong Country as well since the basic plot for that game is that a giant crocodile stole some monkey's bananas.
WoW: Crowcloak (Druid) & Neesheya (Paladin) @ Sylvanas EU (/ˈkaZHo͞oəl/) | GW2: Siqqa (Asura Engineer) @ Piken Square EU
If builders built houses the way programmers built programs,the first woodpecker to come along would destroy civilization. - Weinberg's 2nd law
He seeks them here, he seeks them there, he seeks those lupins everywhere!
I have to agree. RoL had a great campaign in story, I kind of liked it, but from certain strategy ideas it was worse in many aspects.
In a way I thought of them as campaigns, but you're probably right, they are more or less a Risk game. I loved RoN a lot though (I never could conquer the world with the soviets though before the time ran out... some measly nation always remained somewhere)