Character
interesting tweet, what do you mean by this? Like old days where armor/stam values were different based on armor type?
Perhaps. Armor matters much less with so much non-physical damage. (
Source)
had 10 85's 5 DS geared in Cata, have 4 90's and 1 ToT geared now. Stopped alt playing completely now. Better? Just curious.
You are comparing the final raid tier to the not-final raid tier.... (
Source)
It is irrelevant that they are different tiers GC, you have made alt playing not fun in MoP.
The tons of raid-geared alts didn't happen until Dragon Soul. Then players naturally expected to keep the into 5.0. (
Source)
I'm not saying there weren't alts before, but the average player having 4-5 happened in Dragon Soul. (
Source)
Lots of discussion lately about gear and its place. Why not simplify? Do away with bracer, belt, boots and 1 trinket?
Would that make loot feel more fun? (
Source)
You say you have the best programmers, any chance they can programme the lucky coins to not give you an item you already have?
Trivially. But should they? There are downsides to getting all the gear you want as fast as you want it. (
Source)
Looking at the evolution of ilvl of gear in MOP in pvp/pve, do you think it should be done differently next expansion?
We're still trying to solve letting PvE have better upgrades in later tiers without making PvP have huge catchup mechanics. (
Source)
In PvE, you can just avoid the harder instances until you have better gear. In PvP, you're going to run into everybody. (
Source)
Feel like BoAs take fun away, never replacing gear is lame. Love the XP buff but not trivialized content #toolatetochange
I see where you're coming from, but they're more aimed at people who feel like they're done with the gear w/ leveling thing. (
Source)
Working stiff, almost no time to play now, so I don't; dailies too time consuming/no catchup method for gear. Fix next xpac?
Is the issue that you can't get into dungeons or raids, or that you want to be able to do charms, valor and rep in addition? (
Source)
I ask because a major problem with Cata (we were told) was that raiders had little to do when they weren't raiding. (
Source)
We added other supplemental loot systems for players looking for more to do. But players with less time felt left out. (
Source)
(And before anyone suggests it, alts suffer from the same problem. Alts used to be something you could do if you had free time.) (
Source)
(But now we hear from folks that they don't have time for their alts. It's tough to solve.) (
Source)
It's a Catch 22 being able to provide meaningful content for players with a lot and without a lot of time. (
Source)
UI / Addons
Greg, srsly. What kind of answer is that? Nothing in the game itself uses a questhelper either. Still you added it.
The game has quests though and that info wasn't available. Nothing in the game points you to coordinates. They feel optional to me. (
Source)
please fix lag on Lei Shen. seems to be tied with stampede
It is, but we can't reproduce it except for players with out of date Recount or Skada. (
Source)
not fun having half our 25m get d/c on bosses when a hunter decides to stampede. and this is with recount off. please fix
Are you certain none of the 25 players have recount or skada enabled? We haven't been able to reproduce that case. (
Source)
I never used a damage meter and lagged like crazy on Sha of Fear Heroic. Maybe something deeper... DBM? Ace?
It is definitely related to the stabled pets showing up as "unknown" and then flooding the log when the names are realized. (
Source)
We're not giving up, but it's definitely one of those holycrapwhatisthisactualbug? moments. (
Source)
Official LFGuild forums unusable mess. Like finding a job on craigslist with not categories, just by post date. Discouraging.
We agree with that, and the Guild Finder tool doesn't solve the problem either. (
Source)
WE need a good, robust guild finding system, but you can't just throw good, robust systems together. (
Source)
You 'could' does not mean you 'should'. Why would you even design abilities for bosses, if they were to be ignored?
An example is a tank swap mechanic relevant to tanks and perhaps healers that doesn't need to be shouted out to the raid. (
Source)
Another is when a boss mod yells out a countdown for a minor boss debuff that adds to the healing requirements but isn't urgent. (
Source)
Bossmods focus your awareness when used/configured well, but they're never judicious about what's on by default.
They are better about not stealing your raid markers as much as they used to. (
Source)
If you could remove 1 addon and all like it from the game, ie: Recount/skada, DBM which would you remove and why?
I'm not sure I'd want to remove any of those. Mods are generally good for the game and players like them. (
Source)
Maybe a mod that is cheating (which we tend to block anyway) or something so unstable that it causes players a lot of grief. (
Source)