Yes, and I love more than one!
Yes, but only Invocation.
Yes, but only Rune of Power.
Yes, but only Incanter's Ward.
No, I loathe all three!
I'm actually neutral on the talents, so I can't say one way or another.
Because let's be honest, NONE of them need to worry about min-maxing and can all easily take IW and do fine DPS.
My point was mostly, don't be too sure of what is popular and what's not.
---------- Post added 2013-06-18 at 03:26 PM ----------
GC: "Yeah, we're fine with the L90 talents".
Just looking at Fire is funny.
(T3 doesn't matter for PvE)
Clearly, our talents are balanced, yes?
This definitely seems more accurate, though Cold Snap seems WAY too high for Frost, unless this just counts peoples' armories when they log out in PvP gear.
This graph falls in the raidbots category then, as crap.Last Database Update : 18 Jun 2013 - Players with 2/13 or more bosses killed in heroic mode (T15). 33,813,691 players in the database
51% cauterize as fire? that's terrible..
If dragon?, you think something gets nerfed for overpopularity.. then they'll have to nerf ROF a few times.
The haste I have with Frost makes Invo a LoL. I enjoy having it in the rotation but maybe that's because I was used to track timed-buffs as a raiding shadow-priest before.
Besides, it's only 1 buff you have to track so it's not that hard. And I dislike passives, it takes no brain. I like to use brain
I cba with the other 90-talents:
RoP ? myea, like I can stand at the same place all the time ... we don't have patchwork fights these days and I don't look down to see if it is expiring or not.
IW ? I don't do PVP, and I only see benefits for PVP there.
10-man normal Frostmage.
hate the level 90 talents
hate all 3, the fix is simple, take away the buff to damage, make all 3 a way of getting mana back but don't use them to buff damage. Maybe have it to Mages don't passively regenerate mana at all and the lvl 90 talents must be used to get mana back - but do not have an effect on your damage
ROP - make it so your mana doesn't regenerate passively unless you're stood in the rune and if you are stood in it, make it regenerate 100% faster or something
Invocation - take evocation away and make this do what evocation does currently
IW - the same as it is now but without the damage buff
I don't mind them, but then again I've played classes that have maintenance stuff a lot. Evocate once a minute is hardly back breaking. I actually like invocation cause it lets me regen mana whenever I want.
I would rather them change them so they are less clunky, something like:
Invocation- Can also channel Evocation while moving.
Rune of Power- Instant, has 3 charges, refreshes a charge every 20 seconds.
Incanter's Ward- Somehow changed to allow it 15% damage bonus at the start of the fight, but otherwise unchanged.