I think its a good thing but honestly I would have found it more appealing to me and my RL friends if it started from 6+ rather than 10+. It would be nice to do raids with 5 other friends and not have to deal with inviting randoms in.
I think its a good thing but honestly I would have found it more appealing to me and my RL friends if it started from 6+ rather than 10+. It would be nice to do raids with 5 other friends and not have to deal with inviting randoms in.
So more or less like big heroic scenarios in some aspects (failbags, higher iLvl than raid finder), but with some actual tactic and role requirements, guess that's ok for those who missed the old wrath raiding, yet I don't think more failbags per week will be all that interesting.
Good idea, wont hurt anyone. But "You’ll also be able to complete portions of your “Glory of the Orgrimmar Raider” raid meta- achievement in Flexible mode as well as in Normal or Heroic to earn cosmetic rewards such as an epic mount." Really? Just sell the glory mounts on the blizz store then and make some cash while at it, and why not sell the glory achievements too? Even better, let players sell their achievements on some real money auction house, I'd be a millionaire!
As long as it's the same lockout as normal and heroic, it could provide the progression path from a beginner player to a normal raider. Unless you can finish normal modes in this difficulty, none of the players doing this will advance to normals, though.
Inb4 gear score addon returns in its full gory
Nice idea, terrible inception, 5+ players is flexible, not 10+. (Yea yea people will always find a way to bitch). Also the difficulty should be the same as normal mode, just because its flexible, does this mean people don't want a challenge? I'm sure that's not the case.
yawn, another lockout >_< this sounds like rubbish sorry, to fix mechanic between 10 and 25 ppl on top of Normal and HC, it may mean bosses ll be dumbed down badly overall and poorly balanced. I liked Vanilla and TBC style raids way more. Ulduar had good idea which I liked to activate HC. I dont think this flex mechanic is a good idea at all, it will end up quantity over quality.
And by removing those heroic kills, you will see that it isn't a lot of achievements, part of that would be... well... almost everything or ppl will complain that it is not enough for flex raiders
So, probably extra achievements... that we can hope, will be able to be done in normal/heroic instead of also running "flex" only for that.
Idk I think Blizzard just needs to admit that they messed up and go back to the old 25 & 10 man lock out, I use to love raiding with my guilds 25 man and then going out and doing a 10 man with my friend's guild. This is a good step but I don't think it is the right one.
Sounds neato! This is definitely a niche that needs filling, and more options is never a bad thing.
I'm just saying it's your choice to do LFR. You don't have to. Blizzard doesn't required you too. LFR isn't part of the "progression".
You choose to do LFR, choose to cheese the fights. That's your choice to "cheat". This is fact.
PS: Gear gap between normal and LFR ... won't be surprise they increased it because Flex was already in the pipeline when they start itemising ToT.
Edit: Also suggesting, that if you have so much trouble in normal that you have to resort to "cheating" - then whine about how much work is required to to "cheat" LOL. Just do Flex then. It's a game. Why kill yourself over it?
Oh, and please don't compare yourself with top guilds who are trying to get world 1st heroic kills. They clear raids while being severely undergeared. Those guys entered 5.0 heroic raids in blues.
---------- Post added 2013-06-07 at 02:18 AM ----------
http://www.curse.com/addons/wow/simple-ilevel
Last edited by SodiumChloride; 2013-06-07 at 02:23 AM.
Maybe they'll tune it all the way up to 40, for massive raiding.
And what about if you can't bring 10 ppl? what if you can only bring 7,8 or 9?
Seems like another thing they will need to spend a lot of development time balancing every single patch.
Now this is what I was waiting for, it looks like I'll finally be able to raid again. Now, is this the feature everyone has been talking about? Maybe, but I am happy, so couldn't care less.
thats why casual guilds should FROM now on be 25 man rather than 10 man sirAnd what about if you can't bring 10 ppl? what if you can only bring 7,8 or 9?
Unfortunatelly it's not your choice when you're playing with others. That's a old lesson alread learned by so many years of MMOs out there.
Remember. You farm all possible gear from 5man heroics to start raiding. You don't grab your quest gear and jump to raid. Even LFR ilvl requirement shows that. You need to grab anything you can to reach that ilvl to queue.
And yes, LFR is part of the gear progression, Blizzard alread stated that anytime you need to fill a slot of gear that you could never get from normal mode or even heroic 5man (or previous raid tier since now we don't have new 5man heroics), you should try it from LFR. You're not cheating for using anything equal or lower than the normal mode ilvl. You would be "cheating" for using heroic gear in that.
And that brought all this problem right back to them.
Don't dream that they increased the gap because of a future flex mode. Ppl alread asked why and they alread answered that it was an atempt to make LFR gear less atractive to normal raiders. There will always be a OP tier bonus, OP trinket effect, etc.
Just check the gear lists from class/specs, you will find LFR trinkets ranking higher than a lot of "this should be next in the rank" trinkets. Because it doesn't matter the ilvl, the effect is insane anyways.
Even weapons (and you can't deny that for some classes, weapon is everything). So why you're wasting your time and your raid team member's time using that 463/450 weapon when you could farm one from LFR instead of waiting forever for one to drop in normal (not to mention that weapon could go for another player with the same bad luck since you could grab one just a little bit lower from LFR)?
Last edited by VanishO2; 2013-06-07 at 02:30 AM.