Originally Posted by
Tojara
DPS trinkets, flask and enchants should probably be used.
We don't traditionally go for DPS stats to tank (crit, haste) so of course our DPS is going to look worse compared to other tanks when we roll in with more traditional tanking stats (mastery heavy). If you gear yourself towards crit and haste though our damage is pretty good.
We get decent scaling from haste (nothing spectacular) but the problem lies that other tanks get more survival out of it and do get the benefits of more damage. Furthermore some of the other tanks actively scale their survival from crit where we don't.
If they added some crit functionality for blood DKs survival wise the DPS difference/threat wouldn't be as apparent.
It's something they will probably do next expansion anyway. I can't see dodge/parry staying as stats. They aren't very fun as stats and finding a balance between fun stats like crit, haste and mastery is much more engaging. It also removes clutter from loot tables as tanking gear is very specific and is only used on 2-3 people in your raid.