Last time I checked warlocks were still at around the same population, only beating monks.
I also don't get how you can be claiming it's both not necessary AND too good
I'll say it again, warlocks are not miles ahead of other classes on any encounters that we use KJC because of it. That means
a) Either KJC isn't "too good" because it's not making us any better than everyone else
b) KJC is good, but we apparently need it just to keep up with everyone else, ergo it IS necesary
and don't even PRETEND warlocks are doing particularly well in pvp right now, let alone without it.
If you're going to sit there claiming that KJC is some overpowered talent, can you at least offer some basis for that other than your gut feeling?
Last edited by Nagassh; 2013-06-18 at 12:59 PM.
5.2 hits, we're no longer outshooting everyone. In fact, both Boomkins and Shadowpriest, who have 'so much problems' with movement, are just behind Affli, who can cast everything on move, and is gaining most from smart usage of procs of all. We are balanced now around not loosing dps on move at all.
Is it so hard to grasp that taking away KJC now means that Affli either needs to be akin to Arcane Mage and get massive Malefic/signle target buff (way more dps than anyone if able to stand still, loosing ton through movement bringing it back to around what other specs are doing on actual fights) or will simply fall off charts?
On a side note - Level 90 talents are supposed to be "awesome sauce." For some classes they still are, for hunters, locks and mages, they are uncontestably "garbage."
a) All of the talents are vastly different, not having any overlap in the roles they take
b) you don't have one talent that is taken 90% of the time for "vanilla" encounters where the others don't shine
Last edited by TyrianFC; 2013-06-18 at 01:17 PM.
Now, what makes most sense - allowing KJC to remain in the same (or a slightly nerfed, most people seem content with filler only) state for one more raiding tier when all signs indicate it's not making us perform any higher than everyone else, then doing some major changes when the next expansion hits, or rebuilding the core rotation of a class in the middleof an expansion, when all signs seem to indicate they don't know how to fix at this very moment?
Our damage comes from dots, malefic grasp, and pets. There isn't really much room to wiggle. Dots will get reverted, they hotfixed them even this tier because multidotting was too strong. Malefic grasp roots us, currently we are expected to keep it up 100% of time, if next tier we aren't able to do that, and not get compensation on it (on top of getting low-dps spell on move), we will drop drop severly. And pets won't get buffed because they already got enough complains around BM eating face through pillars. So exactly what changes are there more except those and redesigning class?
I think this tweet basically says this:
The changes to warlocks didn't make warlocks all that more popular or taken, it's why blizz has decided no more overhauls, as they don't work and won't do what they wanted, the warlock changes were an experiment, one that failed to do totally what they wanted.Greg Street [email protected] 7 May
@genericuser661 @x_Evil_Mind_x Yes. We wanted to see if an overhaul rekindled interest or if the problem is something deeper in the design.
I'm surprised Blizzard hasn't thought to revisit the pre-Landfall implementation of KJC, whose cast time penalty was rather reasonable for PVE content. That model forced me to pay attention to what I was casting during movement.
Back when dot snapshotting was a thing, I wrote this piece of junk.
Ive never played anything but my warlock so ive never thought too much about how a melee can constantly move while casters must stand still most of the time.
After using kc for the past 6 months it seems very silly that we should be casting a filler spell standing still. I guess my ignorance was bliss, but now that i see the light it's like wtf... Casting while standing still seems so primal at this point in wow.
They will probably end up giving all casters full movement during filler eventually, but wont be until next expansion.
At this point in the game it just seems very silly to have to stand still to cast drain soul, for 12 very long seconds
This is quite interesting. I agree about malefic grasp + KJC being mandatory ATM. But it shouldn't be that way. One talent can't be/shouldn't be mandatory to make a spec work. Refreshing dot's can be easily done while moving but I agree it's not an option most of the time.
As for demo and destro, no spells to cast o move? You gotta be kidding me!
Destro - conflagrate (save 1 charge if you anticipate movement), recast RoF for embers, fel flame (thats 3 spells), SB (below 20%). Not to mention all destro casts (except CB) are fast - for god sake, we're not talking about casting fireball but generally a 1,5 sec cast!
Demo - ONE WORD, touch of chaos.
No spells to cast on move???? lololol
People keep bringing mages. Yeah, frost has a lot of instants (maybe too many, kinda like demo huh?). Fire has scorch, Mage Bomb and Pyro (oh wait! 3 spells, kinda like Destro!) - AND NO, no fire mages take Icy Floes, no fire mages waste inferno blasts only for movement. And there is arcane, which has a bomb, Barrage and weak fireblast (casting barrage purely for movement can mess with your rotation, severely affecting dps).
KJC is stupid. It trivializes what should be (as Blizzard states) a CHALLENGE for casters, movement. There is no "should I cast this right now?". It's always "fuck it! If a sand trap spawns on me, who cares? I lol hard!"
If you don't believe it, youtube any boss video in a LOCK PoV (hint: he/she is always jumping, moving, which makes much easier to deal with many mechanics).
KJC is stupid. If 100% casting on the move has to be implemented, it has to be for everyone as a baseline game mechanic.
Last edited by Fennixx; 2013-06-18 at 02:21 PM.
Interesting you look at a ~1+ year old sig and then feel compelled to say that Kagecamia. Please stop embarassing yourself. What we dont need Warlocks is sticking their head in the sand and pretending that the world is ending, nor prepared to put forward reasonable ideas and discussion.
I think thatd be fun for a PTR build test. Give every caster KJC on the ptr for a build and see/observe what happens.KJC is stupid. If 100% casting on the move has to be implemented, it has to be for everyone as a baseline game mechanic.eas for solutions.
Last edited by TyrianFC; 2013-06-18 at 02:18 PM.
So you have already rerolled based on a bunch of unfinished, unannounced, proposed, potential, possible ptr changes - before the ptr cycle has even really properly begun - which may/may not be intentional/unintentional/bugs/experiments/finished/balanced/complete?Already rerolled
I see, I see.
The remaining Warlocks who still play and post after these 'knee-jerk rerollers' are done, who aren't as flippant, I feel will be better able to have an adult discussion afterwards as a result.2: Characteristic of melodrama, esp. in being exaggerated, sensationalized, or overemotional.
Last edited by TyrianFC; 2013-06-18 at 02:27 PM.
really pissed off at the rain of fire change, i loved using that from day 1, never looked at guides since i can play my lock just fine, but i used rain of fire due to it adding more substance to the spec, yet idiots who felt they had to use it wanted it gone, really, people complain at added complexity and want it removed, if you couldnt use it, dont use it...
Last edited by Fennixx; 2013-06-18 at 02:28 PM.