When is it gonna stop?
Do we need all these changes? (I do not think everything is needed)
5.1 - 5.3
•Psyfiend's Psychic Terror cast time has been increased to 2 seconds, up from 1.5 seconds. okies this one i can live with
•The Psyfiend's health has been reduced to 10% of the controlling Priest's health, down from 30%. No biggie, noone kills him anyway
•Can no longer Void Swap Pets/guardinas etc etc. Dont know if this was a bugg from the beginning, and kinda overpowered
•Halo will no longer hit enemies that are in stealth. Was a cheap trick tbh
•Glyph of Mind Spike only works from Mind Spikes that aren't instant casts from Surge of Darkness. This i DONT like! made the talent kinda usless, some people say that you can still use it for dubble mele but its still lacking
•Phantasm no longer makes the Priest untargetable by ranged attacks, and the movement impairing immunity effect is now 5 seconds (was 3 seconds). This change made the talent very very bad! With meles and having an crazy uptime anyway this is a bad talent if you compaire it to the shield/speed talent! Sure have some uses but 90% of the time i take speed!
•Psyfiend belonging to an individual Priest will no longer cast Psychic Horror on the same target twice. My first though, DAFUQ
•Void Swap no longer usuable in Arena or Rated Battlegrounds for Shadow Priests (Cooldown 10min (was 6min?)). Well now meles will just train us!
•Massdispell no longer dispells normally undispellable effect. (increased cast time for shadow priest due to glyph change) FuUuUuUuK!!!!
•Dispersion is now a shadow school spell and cant be used while shadow silenced. (our only good defence CD can get locked out)
•Shadowform no longer reduces all damage taken by 15%. Now Meles will train us even harder
Used to be (is on Live):
•Item - Shadow PvP 4P Bonus When your Vampiric Touch is dispelled, the dispeller and all nearby enemy targets within 6 yards are is instantly feared in horror for 3 sec.
(Is on PTR):
•Item - Shadow PvP 4P Bonus When your Vampiric Touch is dispelled, the dispeller is instantly feared in horror for 3 sec. (removed the: and all nearby enemy targets within 6 yards are part). DAFUQ no dot protection... damit!
I can agree with some of the changes but put together it actully make me feel like I cant contribute to my team.
So how many more nerfs are we going to get before Blizz and People Feel that we are Balanced.
Blizzard have stated that Shadows need nerf because we synergise very good with other classes.
But with all these nerfs we will soon not be able to contribute to our team what so ever, there are just to many nerfs coming our way all the time.
I actully feels like there are to much and all the time, every single patch or hot fix and it makes me rly sad.
I enjoy duelling alot and as a shadow priest i find it very hard but soon im going to find it impossible.
There is no guaranty that these changed will make it live but looking back on the previus patches since 5.0 launch im not feeling happy.
Edit: Prolly forgott something, feel free to add.
Edit 2: Duelling if this goes live, Not gonna happen! Sad cause i like duelling.
Edit 3: English not my native Language, No Hate PLEAS