Sir Robin, the Not-Quite-So-Brave-As-Sir-Lancelot.
Who had nearly fought the Dragon of Angnor.
Who had almost stood up to the vicious Chicken of Bristol.
And who had personally wet himself, at the Battle of Badon Hill.
hmm, from the wiki it looks more like "purpose" would go to sloth.
Spirit of Command - Envy?
Spirit of Compassion - Rage?
Spirit of Faith - Hunger would be the last available, but doesn't seem to fit well
Spirit of Hope - Despair
Spirit of Justice - Vengeance
Spirit of Love - Desire
Spirit of Purpose - Sloth?
Spirit of Valor - Fear?
Spirit of Wisdom - Pride
And further into it has Ishmael as a forbidden one, which it states as " a group of four unique and very powerful ancient demons. It is said that they are older than the darkspawn and the Tevinter Imperium. Some scholars think that they were the ones who taught the Magisters blood magic." so he might just not have a typical classification.
I would suspect
Spirit of Command - Hunger
Spirit of Compassion - Envy
Spirit of Faith - Fear
Spirit of Valor - Rage
I find it amusing that fear and despair are seperated when despair is just a stronger form of fear.
That's what i figured as well since he really tried hard to escape and then went down like a bitch so he may have been weak.
Sir Robin, the Not-Quite-So-Brave-As-Sir-Lancelot.
Who had nearly fought the Dragon of Angnor.
Who had almost stood up to the vicious Chicken of Bristol.
And who had personally wet himself, at the Battle of Badon Hill.
How is the combat in this one? I'm worried to buy it because I heard the combat is very lackluster.
Not really saying they're innocent, only that they were treated as second class citizens, at least in Skyrim.
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He was, sort of, but he never took the form of the succubi we see in DAO and DA2
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True, but there are subtle differences to fear and despair. One can be fearful and still have hope. You could say that despair is fear without hope. When one is in despair, they've basically given up.
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I thought it was fine. The only real difference between DA2 and DAI is that there is no autoattack. Instead, you hold the mouse button (or attack button whatever it is on a controller) to do your basic attack. Otherwise, it's a basic hotkey combat system.
The only part I found lackluster was the lack of a tactics screen like DAO and DA2 has.
Putin khuliyo
All right, gentleperchildren, let's review. The year is 2024 - that's two-zero-two-four, as in the 21st Century's perfect vision - and I am sorry to say the world has become a pussy-whipped, Brady Bunch version of itself, run by a bunch of still-masked clots ridden infertile senile sissies who want the Last Ukrainian to die so they can get on with the War on China, with some middle-eastern genocide on the side
I agree wholeheartedly on this sentiment. Every game has given me more control and better control of the player character, much like the ME series. It's less Baldur's Gate influenced than DAO was, but the latest iteration does have its own feel, and I enjoy it.
I also like the idea that I can lean back in my chair with a controller and still benefit from my "glorious PC master race" rig.
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Amen. Its about time the filthy casuals bestowed a gift of earth, water, and dual analogs to their betters.
Last edited by The Casualty; 2014-12-30 at 11:48 PM.
Its not bad. Though it depends on which part you are talking about. No autoattack, only eight skill slots, no alt weapon set, simplified skill trees, no kill moves, barebone tactics, the barrier/guard/healing weirdness, mounts but no mounted combat, and the pace still seems a bit too slow for "actiony." But its not bad per se.
Last edited by SirRobin; 2014-12-31 at 12:38 AM. Reason: More stuff
Sir Robin, the Not-Quite-So-Brave-As-Sir-Lancelot.
Who had nearly fought the Dragon of Angnor.
Who had almost stood up to the vicious Chicken of Bristol.
And who had personally wet himself, at the Battle of Badon Hill.