Tanks are not meant to be damage dealers. END OF STORY. My caps lock button is worn down ;(
I think Vengeance got implemented as all our numbers increase ( items getting alot more stats on than before ) and Vengeance was the tool for the tank to keep his TPS even though the fire mage would rip Omen a new one... 5.4 adresses the issue of obtaining Vengeance but not looking at the right solution which is to look at the tps generation ONCE again and just simply put tanks above everything else... as I understand it, it is 500% aggro a tank gains on first hit but what about for the rest of the fight? I know tank specs have their own way of upping the threat too, but given 2 elements in order for the tank to gain tps, maybe the fix should be in tanks getting 100% tps in PVE content and get rid of vengeance all together? no tanks peaking as nr 1 on meters, if you wanna do that, reroll a Damage Dealer toon instead You wouldn't have a holy paladin trying to smack a boss with the mace nor would you want to see the resto druid casting Wrath all the time. We got roles, get used to them, stop crying about something that does not affect your own role in whatever you're gonna do.