I just really disagree with this. With feint+elusiveness+feint glyph, I have no problem "tanking" many of the mobs, and with evasion I can normally take a shit lot at once. Throw in nerve strike and either paralytic or prey on the weak and kidney shot becomes an absolutely devastating tool to use both for tanking and dps synergy, and your enemies shouldn't be hurting you much at all.
A lot of the aoe is telegraphed, as you notice, but I do often find myself standing in it until the last second to maximize damage. If you are avoiding the obvious aoe, it sounds like your complaint is that you are dying to mobs.Telling me that I am bad at the game and need to learn to avoid damage has absolutely nothing to do with my class. Avoiding obvious AOE applies to every player in a Heroic Scenario, and not just Rogues.
No, but feint is pretty damned helpful if you have to stay in an aoe, and cloak has a short cooldown and can be used to immune many things (even physical hits, with the half second immunity)Nor is the ability to do so uniquely a Rogue trait.
I will admit to often grouping with other skilled players, and sometimes I've gone in with a healer or a tank (never both), but much of my scenarios have just been trip deeps. I think triple rogue would be challenging, but not if every rogue's stuns only DRed with his own, for instance.A lot of your advice looks good on paper but is not even realistic. When a main problem with my rogue is not even being able to get into melee range due to massive AOE such as detonate, or cannon balls, suggesting that I should be landing a lot more gouges and blinds on mobs who in addition to being in a danger zone, also have two DPS wailing on them, it really makes me wonder if you've ever tried a Heroic Scenario with a non cookie cutter compilation.
I'm top dps by a year and a half, and these problems you have sound totally foreign to me, so you'd do well to invite MY rogue. YOU can get on your healer!The same thing applies when I'm running a heroic Scenario on another character. Why in the heck would I ever invite a Rogue who will likely have no uptime on target, and who is way more likely to get killed over any other DPS class in the game who not only have higher DPS due to 100% uptime on target, but can also probably help tank the mob, also offer heals, Bloodlust/Time Warp/Heroism, battle res, or the ability to kite adds?
Sigh. I don't know what to say. You sound really frustrated. Could you fraps or something? You sound like are so on top of encounter mechanics that you are outright insulted at the advice most posters bring up, and that even though you dodge everything you still die and don't feel like you have the same class power as a ranged, healer, or tank. To a degree I would agree that this could be an issue, but like- the rogue toolkit all actually WORKS in a heroic scenario. Mobs can be stunned. The stun can make them take extra damage, a unique "raid buff". After the stun they deal half damage. Gouge can stop casts, and can be talented to be free. Killing Spree and AR/Blades both offer really amazing damage burst, and blade flurry often works wonderful. Evasion is amazing, feint works on lots, elusiveness is great.
Maybe try burst of speed? I always use burst of speed in those things, it lets me kite if I need to be out of something's range.
I feel guilty on my rogue in these things man. Maybe your gear is a lot lower ilvl than mine or something?
---------- Post added 2013-07-01 at 12:32 PM ----------
I want to add that when they gave us this blade flurry, it really changed from top 2 dps niche to "fighting for like third place on 5 mobs". The thing is, you can fight this dps on five sustained clumped mobs if you are willing to AR/blades, but it is CLEAR that this is a sustained and powerful niche for eles. If you have an ele shaman, you can probably just go mutilate and let the shaman chew the adds up for you (maybe fan to get the +5% damage up). If you don't, being combat is probably better, because you can do that job great too, but BOTH of you doing it is probably a waste.
Also agreeing with the marked for death comment- it is 100% your T90 talent in every scenario. If you are aggressive, you can switch to ST where appropriate or anti as you hit a boss who is friendly to that, but I sit on mfd 100% in every h. scenario.