The LFRers vastly outnumber the people who do traditional raiding. Just because a majority of people in LFR were never interested in raiding doesn't mean LFR didn't take a big chunk of the traditional raiding pool. Even if every traditional raider quit to do LFR, LFR would still be dominated by people who wouldn't otherwise be raiding.Originally Posted by Ghostcrawler
Last edited by Aquamonkey; 2013-07-04 at 10:44 AM.
And yet Blizzard disagrees, enough to have gone on record about it. Huge amounts of the wow population have never been raiders and never been interested in organised raiding or able to participate for whatever reason. LFR is primarily tapping into those people. They're not people who would otherwise be joining raiding guilds.
Please point me to all the threads created by casuals asking for heroic raids to be taken out of the game.
Because a lot of people today are all about instant gratification or at least gratification as fast as possible with as little work put in as possible, so they feel entitled to everything because they paaaaaay.
Also, there are quite a lot of people out there who THINK they are very skilled, so when the moment they meet a wall of something hard, they cry nerf because they think it was made and impossible task, if they can't do it with their ~*~skill~*~.
Good point, but (in my opinion), I've got an gameplay-experience that can answer your point:I don't get why you are so against someone running an easier version of the current tier raid. How in any way does that effect YOUR game? And if they were to make a separate easier raid, I can guarantee you that the other normal / heroic raid will suffer in terms of quality.
-My guild died because of boring progression (3/4 of guild are friends IRL).
-Some guild-friends were playing lazy-mode because of LFR.
-I'm bored of WoW-gameplay but I love the lore and I'm a fan since WC1.
-Too much friends un-subing. Their game-play progression:
Casual(Vani)->Hardcore(Vanilla/BC)->Casual(BC/WotLK)->Hardcore (WotLK/Cata)->Casual (cata)->Bored casual (cata/MoP)->Bored dull player (MoP)->UnSub
-No more incentive to return to Casual-Hardcore path.
-Heavy division in Hardcores-Casuals-Laxy players-Bad players.
This is what happened to me with the entrance of LFR and other features of wow becoming a bit easier than before (professions/leveling/quests/etc...).
Don't go mad, just my opinion.
And what things are that besides the ones that effectively treat raiding guilds and the paying customers who are apart of them like some form of charity? Players reserve the choice to create their own guilds and have their own requirements. Not every guild is filled with jerks or treats their members like objects.
In the end PuG raiding has existed for many years prior to LFR for those who do not want to play on a schedule and not be bound by one group of players. LFR isnt cutting it for all casuals and Flex mode shows that.
Last edited by nekobaka; 2013-07-04 at 10:37 AM.
It's not like players wanted LFR, though. Blizzard just implemented it. And ever since subscription numbers are dwindling and more and more people are leaving the game: Again: not a coincidence.
Look at Wrath: You had 12-13 million people subscribed to WoW. Most of those people were casual gamers, of course. Some of it has to do with the lore (Northrend, Lich King, etc.), but not all of it. The game simply offered a richer gameplay experience for everyone: You had 5man heroic dungeons that were pretty easy, you had 10man raiding and 25man raiding and 25man heroic raiding, which basically was the highest form of raiding. So there was something to do for everyone, while the game still managed to give every player a motivation to push for more, to invest effort into the game.
Again: I agree that there has to be content for casual gamers aswell, but the game still has to be able to give you a big, mythic goal that's somewhere out there. If you reach it or don't, doesn't matter.
A lot of people act as if everyone was crying for LFR for years and when Blizzard finally implemented it (because they wanted it) the game was saved and they could finally do something in the game and there was finally some content for them, which they payed 15 bucks a month for.
If it was like that, though, why were the subscription numbers in Wrath not at an all time low and are skyrocketing now, that the oh-so loved LFR has finally been introduced? If LFR was as good as some people make it to be, it would be like that.
But guess what? It's exactly the opposite: The subscription numbers are at an all time low now and have been at the peak in wrath, and it is not only because of the age of the game. And again: 95% of WoW's players are casual gamers and still the subs were double in wrath than they are now.
Really because I was doing LFR all until a couple weeks ago for legendary parts and I'm one of the most accomplished players in my class into the entire game. Their "data" is bork as fuck. New players will do LFR. How are new players supposed to get into the game and get better when the Normal mode scene is deteriorating? There is no middle ground. Blizzard effectively removed a stepping stone in the process.
They effectively threw away the proverbial ladder and now it's a we have a rope. But hey we always wanted a return to TBC style. Time to work on those poaching skills.
WoW is a substitute/addition to IRL if you didn't know that. There you can make friends and maybe even meet them IRL. You can do that in most parts of WoW except in LFR. Cause in LFR ppl care more about their own RL and dont want to talk to strangers on the internet. They dont want to socialize in game. They dont want to make friends in game, they just want their content and log off and continue with their amazing RL lives.
Nah fuck it. LFRs are literally some of the biggest dolts I have ver talked to on a forum. It doesn't matter if it's explained for the 100th time because you people don't seem to comprehend it. You just respond with whatever cliche answer fits. When you pick anything apart you can make an argument. But it's clear your full of it when all your different answers condescend eachother.
Like I said, there are those of us that know what this game was and has turned into. And those that don't see whats happening.
It basically comes down to everything from the actual content to the lore being trivialized due to all the oversimplifying, streamlining and dumbing down of the game.
Last edited by Dormie; 2013-07-04 at 10:43 AM.
they didn't take anything away from normal raiding, apart from making it a little more difficult.
the problem is that lfr is superior to organized raiding in every way, shape and form. most people simply aren't interested in the raiders playstyle (and lifestyle), and value convenience much more than the rewards offered by normal/heroic raids. once lfr is in the game, people who were shoved raiding down their throats went the hell away from it and never came back, because playing when you want without schedules and without guilds is soooo much better.
Pugging was great, but everyone is so wrapped up in achievements and ilvl these days. I remember back in Wrath you got into groups based on your reputation and your guilds reputation, all that seems to of gone now. People blame LFG / LFR for that, but personally I blame guild leveling and making guilds "for profit", there's just too many guilds around now all competing to have the most members.
I agree about Flex mode though. I just hope it doesn't become a "link cutting edge achievement and 550ilvl" disaster, and people realize that it's worth bringing in randoms as you can easily kick them if they under-perform or refuse to learn.
Last edited by mmocbd02567a48; 2013-07-04 at 10:46 AM.
Fail analogy. You pay for access to the room where the movie is. Whatever happens after that is up to you. Would you complain to the movie producers if the movie is too difficult to understand too? What if the movie was too short.
Your ticket will not say "Access and enjoyment guaranteed for the full duration"
I'm sure your anecdotal 'data' is a lot better then their real data... Yeah... I truly believe that.
Might I also add that your little display of attitude here is exactly why I'm not joining a high end raiding guild? That's my personal opinion of course, but I'm sure I'm not the only one out of millions of players who'd rather do LFR then put up with people like you.
mostly because the answers make no sense at all.
and most answers are giving in a way that make even the most mellow people in the world a rage-moment.
LFR does not in any way make my normal raids more or less of a challenge. LFR doesn't devaluate the items i get from there. LFR doesn't force me to play more or less. my money isn't better than yours, i get what i get which enough for the money i pay for it. If blizzard hadn't put in LFR it would not have changed my opinion about getting my money's worth.
LFR is not the problem. players are and not only those that afk in LFR.
Why are you suddendly shifting things against the casual player? There is a thing about beeing bad, raids hardcore, and it's too hard for him so he keeps asking for nerfs and nerfs and nerfs, and there is the casual player, who could be the greatest player out there for all you know, but he simply doesn't have time for anything else than LFR. Just cause you sit in heroic gear and do LFR, and others don't pull the same numbers in their 502, does not make them a bad player. You either choose to discuss the casual player, or the bad player, but you don't decide out of nowhere to mix them both and call the casual players bad, cause trust me, many of them would make you look like a joke.