Can anoyone give me a list what benefits tanks get from vengeance, DK, monks, Druids etc?
Can anoyone give me a list what benefits tanks get from vengeance, DK, monks, Druids etc?
Not really sure what you mean by this?
Vengeance give you 2% of the damage taken as AP.
Paladins have a passive that increases their spellpower by 50% of their AP, this is why they heal more with vengeance. As far as I know DKs get no benefit besides extra damage (more healing through siphon I guess). Monks will heal more and have bigger guards, druids will heal more with frenzied regen. Warriors will absorb more with shield barrier.
Not accurate. In situations where DKs get absolutely insane vengeance (single-tanking H Horridon, Bats on H Tortos etc) bloodworm healing output becomes unbelievably high. On H Tortos I outheal the healers on my Blood DK and about half of that healing is directed to the raid via bloodworms. DK tanks are underestimated like this, everyone agrees our raid utility is a little low, but we actually do provide a lot of healing to the raid in high-stress situations. I'm a little worried about being nerfed with the AMZ change because of this, but I guess it just brings us closer to Pallies.