Less reason to make tier look good if you can charge real money for better looking gear.
Spend time making tier look good and less time making items to replace the looks that you have to pay for.
Seems to me like this is just the start of the real money grubbing that's going to go on. Until the point where wow has 500k subs, you have to pay 20$ a month instead of 15. And everything you can possibly think of is in the store to try and recover the lost funds from all the people who unsubbed...
They know what's going to or what IS shaving off their sub numbers and have planned accordingly what the people that continue to play might be willing to pay extra money for. There's literally ZERO reason for an item to be obtainable from outside the game and there's plenty of ways to KEEP their subs instead of doing what they're doing; but the latter is what happens to be netting them the greater (short term) profit.
Originally Posted by High Overlord Saurfangi7-860 @2.8GHz | Radeon HD 7770 | 8GB DDR3-1333MHz | Corsair CX 430W |
We chose to go with the subscription-based model instead of that approach. We've taken the approach that we want players to feel like it's a level playing field once they're in WoW. Outside resources don't play into it -- no gold buying, etc. We take a hard line stance against it. What you get out of microtransactions is kind of the same thing and I think our player base would feel betrayed by it. I think that's something else you have to decide on up-front instead of implementing later.
--Rob Pardo, Blizzard's Senior Vice President of Game Design (2/20/2008)
Last edited by bigmac; 2013-07-15 at 10:57 AM.
Perhaps less, but IMO it's hard to fight with current social MMO market and Mobile Market also. People spend more $ on those F2P games.
Imo, the best exit in this situation is to cut off sub price a bit and revamp old designers that were in BC (well, I don't talk for everyone, but for me, the design of BC content and items looks the best out of all).
You can't compare WoW to EVE Online in terms of numbers.
P.S.: Mobile Gaming Market revenue in China only is 300$ M.
Last edited by Bloodfire; 2013-07-15 at 11:09 AM.
When I go to the movies, I pay for the ticket and get free drinks and snacks.
My guess is that the company is being royally screwed by taxation and needs to compensate.
Also the sheep in this thread are absolutely disgusting. Consumers like that deserve what's coming for them.
In the real world, nobody expects simple access from a subscription in an MMORPG. And everyone here knows that very well, or they choose to ignore it.
So sure, quote that with this from 2007 next to it.
Last edited by Jessicka; 2013-07-15 at 11:23 AM.
Blizzard knows there's a portion of playerbase who will cough up money for every novelty being put into the stores, it's an easy way to make some extra buck with minimal time and resource investment. They do it because they can.
It's a dubious practice though, at least in the eyes of people who aren't willing to pay extra for ingame items in the subscription based game. Bashiok and the band of merry CM's can spin this around as much as they want with their cute blue posts, the truth is there, it's a simple money grab for extra profit.
And that bold part is basically you saying everyone should shut up and no one got something to say about this.
If you are not a "fanboy" then I don't know who is.