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  1. #1

    Green Meta: Was packing it with green fire really needed?

    The aim of this thread is to start a discussion for those people who are disappointed by the fact that getting green fire forced you to have green meta as well. Keep in mind, I'm not implying it to be removed, I only suggest and require it to be a separate choice than green fire.

    For example, the Codex of Xerrath buff describes your FIRE spells turning green, while Meta it self is a shadow-based transformation. Therefore, why should that be forced upon green fire lovers? I cannot believe there are only a few people that looked forward to getting green fire but would totally hate the idea of changing Meta along with it.

    My suggestions are to either have a separate toggle option for green meta and green fire or to not include green meta in the package, but instead have that provided as a glyph. I really hope some of those changes get applied sooner or later, due to me or people thinking like me feeling extremely satisfied by green fire, yet dislike the idea of green meta to the point of feeling a disappointed overall. This quest was made to replace elemental fire effects, not to have the class look full-green by ruining a major shadow-based ability.

  2. #2
    Your meta is fel infused as well, if you need an angle. I'd rather have had shadow (purple) fire than green fire anyway ... I always thought the green fire thing was over-hyped by the vocal forum users.

    It does go to show, can't please everyone You get what you asked for, but not exactly how you wanted ... you can't ask a genie for something without going into full detail; which by chance, is -exactly- what Blizz has always asked for in feedback, but seldom receive.

  3. #3
    I wish i green meta is seperate too. Because i dont really like the green fire but love the green meta. A glyph for different meta colors would be nice.

  4. #4
    Quote Originally Posted by zeropeorth View Post
    Your meta is fel infused as well, if you need an angle. I'd rather have had shadow (purple) fire than green fire anyway ... I always thought the green fire thing was over-hyped by the vocal forum users.

    It does go to show, can't please everyone You get what you asked for, but not exactly how you wanted ... you can't ask a genie for something without going into full detail; which by chance, is -exactly- what Blizz has always asked for in feedback, but seldom receive.
    I didn't know I wanted purple fire until now.

  5. #5
    Green fire! Purple fire! Blue fire! RAINBOW FIRE!

    Be happy that you at least get *something* to customize your class with! It's true that 5 minutes of brainstorming could probably add an entire arsenal's worth of visual improvements and effects, but it is what it is, and we get what we get. It won't make everyone happy, but at least it's *something*. Heck, I'd personally prefer shadow over fire anyway, so give me shadowflame please, and all will be fine! :P

  6. #6
    Deleted
    I played with green fire from the day after 5.2 hit up until about a month ago when I finally got my hands on UVLS and switched to demo.

    I just find purple meta much nicer, and I also feel that the green spell effects for hellfire and soulfire lack something. Green soulfire is kinda weedy, and green hellfire looks too transparent and watered down.

  7. #7
    fel energy is the ultimate expression of demonic arcane.

    metamorphosis is demonic arcane based, not shadow based. if it was shadow based, you wouldn't turn into a demon, you'd turn into a void being (like High Astromancer Solarian's transformation)

    not including metamorphosis in the fel spells would be somehow lorebreaking.

    trivia: the original metamorphosis (illidan's) was green. he obtained it after consuming the skull of gul'dan, an artifact packed with green fel energy.
    Warlorcs of Draenorc made me quit. You can't have my stuff.

  8. #8
    Quote Originally Posted by checking facts View Post
    fel energy is the ultimate expression of demonic arcane.

    metamorphosis is demonic arcane based, not shadow based. if it was shadow based, you wouldn't turn into a demon, you'd turn into a void being (like High Astromancer Solarian's transformation)

    not including metamorphosis in the fel spells would be somehow lorebreaking.

    trivia: the original metamorphosis (illidan's) was green. he obtained it after consuming the skull of gul'dan, an artifact packed with green fel energy.
    Whatever the origins, the buff you get refers exclusively to your FIRE spells turning green. There is no need to be forced to have green meta altogether.

  9. #9
    Deleted
    I dislike green Metamorphosis as well. But then again, although I've done the quest, I'm not using green fire at all.

    I've said it several times on these forums, some green fire spells don't look like a fire but more like a poison.

    Also, I really enjoy the "natural" (yes, I know, flames can have different colours, I've had chemistry in my high school as well) orange colour of my spells.

    Green is way too overhyped... our fire should be green, our challenge mode set is green, what will come next? Green fingernails?

  10. #10
    Quote Originally Posted by Apero View Post
    I wish i green meta is seperate too. Because i dont really like the green fire but love the green meta. A glyph for different meta colors would be nice.
    No, it would not. I'm already thorn beyond imagining with my minor glyphs, we don't need YET ANOTHER ONE.

    Quote Originally Posted by deviantcultist View Post
    Whatever the origins, the buff you get refers exclusively to your FIRE spells turning green. There is no need to be forced to have green meta altogether.
    The quest states your fire spells turn green because you get infused with some of Kanrethad's power. This implies it's not exclusive to your fire-based magic but all your magic.

  11. #11
    Deleted
    Quote Originally Posted by Kevkul View Post
    No, it would not. I'm already thorn beyond imagining with my minor glyphs, we don't need YET ANOTHER ONE.

    There might be interesting minor glyphs for Demonology, Destro and Affli on the other hand have next to nothing. Verdant Spheres is no brainer for Destro, but I don't use it in affli (those purple shards are much more fitting imo). Then what do we have left?

    Crimson Banish - yes!, every time I used that spell in the past (which was a few times per expansion) I was telling myself.. god, I wish that cloud was red instead of green
    Enslave Demon - because that spell isn't situational at all
    Eye of Kilrogg - this one can be useful at times
    Gateway Attunement - very, very, very situational at best
    Health Funnel - I can't think of the last time when I was forced to heal my pet
    Nightmares - this one is cool
    Soulwell - also cool
    Sublety - just no
    Undending Breath - because we swim so often!
    Verdant sphere - very cool (for Destro)

    So, for me, there are three maybe four minor glyphs I'd consider using as Destro or Affli. From the total number of glyphs (15), 5 can be used solely in Demonology (those are the cooler ones (Falling Meteor, Felguard, Shadow Bolt, Carrion Swarm). Of the rest 10, three (or four) are cool (Verdant Spheres, Soulwell, Nightmares, Eye of Killrog) and the rest is complete garbage.

    I'd like to have the feeling, when choosing my minors (as unimportant for the gameplay as they are) that I'd really like to have "those two glyphs" as well, but I have just three spots for my minors. I don't have this feeling. It's "well these three are the only ones I can somehow use, or are somehow cool."
    Last edited by mmoc66d840c490; 2013-07-14 at 09:16 AM.

  12. #12
    Quote Originally Posted by Rivio View Post
    There might be interesting minor glyphs for Demonology, Destro and Affli on the other hand have next to nothing. Verdant Spheres is no brainer for Destro, but I don't use it in affli (those purple shards are much more fitting imo). Then what do we have left?

    Crimson Banish - yes!, every time I used that spell in the past (which was a few times per expansion) I was telling myself.. god, I wish that cloud was red instead of green
    Enslave Demon - because that spell isn't situational at all
    Eye of Kilrogg - this one can be useful at times
    Gateway Attunement - very, very, very situational at best
    Health Funnel - I can't think of the last time when I was forced to heal my pet
    Nightmares - this one is cool
    Soulwell - also cool
    Sublety - just no
    Undending Breath - because we swim so often!
    Verdant sphere - very cool (for Destro)

    So, for me, there are three maybe four minor glyphs I'd consider using as Destro or Affli. From the total number of glyphs (15), 5 can be used solely in Demonology (those are the cooler ones (Falling Meteor, Felguard, Shadow Bolt, Carrion Swarm). Of the rest 10, three (or four) are cool (Verdant Spheres, Soulwell, Nightmares, Eye of Killrog) and the rest is complete garbage.

    I'd like to have the feeling, when choosing my minors (as unimportant for the gameplay as they are) that I'd really like to have "those two glyphs" as well, but I have just three spots for my minors. I don't have this feeling. It's "well these three are the only ones I can somehow use, or are somehow cool."
    I wish I could take felguard, meteor, eye of kilrog, soulwell and nightmares at the same time.

    I can't, so I keep swapping them whenever I need them lol
    Warlorcs of Draenorc made me quit. You can't have my stuff.

  13. #13
    Quote Originally Posted by Kevkul View Post
    The quest states your fire spells turn green because you get infused with some of Kanrethad's power. This implies it's not exclusive to your fire-based magic but all your magic.
    It doesn't sound like the idea of a separate glyph for green meta is not to be considered.

  14. #14
    Quote Originally Posted by Rivio View Post
    There might be interesting minor glyphs for Demonology, Destro and Affli on the other hand have next to nothing. Verdant Spheres is no brainer for Destro, but I don't use it in affli (those purple shards are much more fitting imo). Then what do we have left?

    Crimson Banish - yes!, every time I used that spell in the past (which was a few times per expansion) I was telling myself.. god, I wish that cloud was red instead of green
    Enslave Demon - because that spell isn't situational at all
    Eye of Kilrogg - this one can be useful at times
    Gateway Attunement - very, very, very situational at best
    Health Funnel - I can't think of the last time when I was forced to heal my pet
    Nightmares - this one is cool
    Soulwell - also cool
    Sublety - just no
    Undending Breath - because we swim so often!
    Verdant sphere - very cool (for Destro)

    So, for me, there are three maybe four minor glyphs I'd consider using as Destro or Affli. From the total number of glyphs (15), 5 can be used solely in Demonology (those are the cooler ones (Falling Meteor, Felguard, Shadow Bolt, Carrion Swarm). Of the rest 10, three (or four) are cool (Verdant Spheres, Soulwell, Nightmares, Eye of Killrog) and the rest is complete garbage.

    I'd like to have the feeling, when choosing my minors (as unimportant for the gameplay as they are) that I'd really like to have "those two glyphs" as well, but I have just three spots for my minors. I don't have this feeling. It's "well these three are the only ones I can somehow use, or are somehow cool."
    Glyph of Nightmares was MUCH cooler before the nerf (as was SB:Unending Breath)

  15. #15
    Quote Originally Posted by Rivio View Post
    There might be interesting minor glyphs for Demonology, Destro and Affli on the other hand have next to nothing. Verdant Spheres is no brainer for Destro, but I don't use it in affli (those purple shards are much more fitting imo). Then what do we have left?

    Crimson Banish - yes!, every time I used that spell in the past (which was a few times per expansion) I was telling myself.. god, I wish that cloud was red instead of green
    Enslave Demon - because that spell isn't situational at all
    Eye of Kilrogg - this one can be useful at times
    Gateway Attunement - very, very, very situational at best
    Health Funnel - I can't think of the last time when I was forced to heal my pet
    Nightmares - this one is cool
    Soulwell - also cool
    Sublety - just no
    Undending Breath - because we swim so often!
    Verdant sphere - very cool (for Destro)

    So, for me, there are three maybe four minor glyphs I'd consider using as Destro or Affli. From the total number of glyphs (15), 5 can be used solely in Demonology (those are the cooler ones (Falling Meteor, Felguard, Shadow Bolt, Carrion Swarm). Of the rest 10, three (or four) are cool (Verdant Spheres, Soulwell, Nightmares, Eye of Killrog) and the rest is complete garbage.

    I'd like to have the feeling, when choosing my minors (as unimportant for the gameplay as they are) that I'd really like to have "those two glyphs" as well, but I have just three spots for my minors. I don't have this feeling. It's "well these three are the only ones I can somehow use, or are somehow cool."
    This would all be relevant if we weren't discussing a Demonology-only minor glyph.

    Quote Originally Posted by deviantcultist View Post
    It doesn't sound like the idea of a separate glyph for green meta is not to be considered.
    That glyph would only apply to the small number of warlocks who are both Demonology specced, and have beaten Kanrethad, and use the green fire augmentation. It's a terrible idea.

    Not to mention, again, that Demonology already has TOO many minor glyphs. The idea for a toggle may be something worth discussing, but tying it to a glyph is just terrible.
    Last edited by Kev-DK; 2013-07-14 at 07:03 PM.

  16. #16
    I feel that if you don't really like the green meta, then just don't use the codex of xerrath effect when playing demo, it only effects hellfire,soul fire and immolation aura anyways and it seems like those aren't really that popular fel recolored spells anyways.

    also i don't necessarily believe that its the green metamorphosis that some of you have the problem with, its more over the fact that you don't even care for green fire that much, infact most of those i've heard(not just in this thread) state they dislike the meta recolor or the green fire spell effects in general like regular fire more, or the idea of purple shadow fire instead.

    not to say that everyone who dislikes the way the fel fire effects feels that, i'm just saying from what i've seen in threads

  17. #17
    my lock is only an Alt atm. But got green fire a few months ago and I think Green Fire makes Meta look alot better imo. Shows more Detail while in meta than just the usual Purple Shadowy look.

  18. #18
    Personally, I like & agree with Fel Meta's green coloring...that being said, I just wish that my Dreadsteed would've also gotten the Fel treatment, alas it did not, (though I can understand why not).

    I will burn your soul.

  19. #19
    Quote Originally Posted by Supernex View Post
    Personally, I like & agree with Fel Meta's green coloring...that being said, I just wish that my Dreadsteed would've also gotten the Fel treatment, alas it did not, (though I can understand why not).
    green dreadsteed+glyph of nightmares= awesome lol

    i know it says fire spells, but glyph of meteor,hand of gul'dan,chaos wave, and touch of chaos would be nice fel green too

  20. #20
    Quote Originally Posted by login View Post
    green dreadsteed+glyph of nightmares= awesome lol

    i know it says fire spells, but glyph of meteor,hand of gul'dan,chaos wave, and touch of chaos would be nice fel green too
    Thanks for finishing me off

    You actually made it even worse. The whole fel fire hype started as a means of deviating lock flames from mage flames in order to provide a class identity. The class still has a shadow/void aspect which part of its identity and its a pity to ruin that if you wanna pick fel fire to begin with. My suggestion like I've mentioned before is to have green fire as the default and further variations through glyphs. Don't care if there are already too many minor glyphs, what's important is that the fel fire expectation was ruined for players like me that want green to stick to the fire spells and love the shadow theme more.

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