Originally Posted by
Galedric
Can someone please confirm me the new HR mechanism? I need to update my HR helper addon for Grid to match the new mechanism.
First, the main target doesn't count (and doesn't get healed) by the AoE healing part. Then you take 50% of the single target amount, this defines the base value for the AoE healing.
If there are 1 to 6 players around (again, not counting the main target), each is healed for this base amount. This should be identical to current HR.
Examples:
6 targets -> 40k single target, 20k base AoE, 20k / player -> 40k+20k*6 = 160k total healing
3 targets -> 40k single target, 20k base AoE, 20k / player -> 40k+20k*3 = 100k total healing
1 targets -> 40k single target, 20k base AoE, 20k / player -> 40k+20k*1 = 60k total healing
It differs however when there are more than 6 players.
10 targets, before -> 40k single target, 20k base AoE, (20k*6)/10 = 12k / players -> 40k+12k*10 = 160k total healing, with 10 people healed
10 targets, after -> 40k single target, 20k base AoE, still 20k / player -> 40k + 20k*6 = 160k total healing, but only 6 people got healed (+ the initial target).
Is it correct? Thanks!