Originally Posted by
TJ
You still need to kite, Hunters get obliterated if left in the open (i.e. not kiting properly). If we had deadzone back, then Hunters would be pretty much useless. The tools we have for kiting are nowhere near as effective since everyone has a thousand gap closers and slows. One could argue that deadzone was an instrument to defining the skill of a Hunter, but really, classes didn't have as many gap closers so it wasn't as hard as people think.
Not to mention laggy players would really mess you up since they would constantly be too close even though they weren't. Also, being pretty much screwed when you didn't have traps wasn't fun, similar to how Master's Call is now, in some situations.