Originally Posted by
Nobleshield
I'm not sure you understand the concept of rotating people in; it's not "asking them not to raid" it's swapping people so everyone gets a chance at loot they need, and so you keep a healthy roster of raid-ready people in the event that Bob can't make it but Steve is online, you don't have to pug or call the raid because you only ever bring in Bob, so Steve is at 500 iLevel with stuff he's cobbled together from LFR and old raids/VP.
I'll use my own guild as an example since it's what I know: We don't rotate people in at all, as a general rule. We have 10 people and if one of them can't make it, either we call the raid (more so if it's a tank or healer) or pug someone from trade, or in a rare case we might have a more casual "Friend" member online with gear that's lower than ours but not so much that we'd be carrying them. If somebody goes on vacation or makes plans, we're screwed for raid essentially. If we rotated people (and had enough people to support this) we would not have that problem. If our Disc Priest is on vacation, we have another Disc Priest or other healer ready to step in without stunting our raid night. If one of our DPS has to work late last minute, we don't have to hope we can find someone from Trade because we have 2-3 other available DPS that we can bring in.
The whole idea of rotating people isn't to prevent them from raiding, it's to A) Give people a break, as sometimes you don't really want to deal with Boss X but you are on because it's a commitment, B) If you don't need anything from a boss, let someone who could actually use the loot come in instead of it going to D/E, and C) Making the guild as a whole stronger by insuring that you have a choice of people to bring in. I'm sure some asshole guilds use "rotating" as code for sitting people they don't like or letting a friend/GM's pet hoard loot, but that's not how it's meant to work. Rotating in and out is a choice, and it's a choice that people are usually okay with so long as they know it's not singling out somebody, and that everyone will get their fair chance.
What you seem to be saying or hinting at is that any guild which does this risks losing an otherwise core member because they would rather go to a guild that runs Flex almost exclusively, and forget Normal, because there doesn't have to be any sort of rotating people with Flex? Again I would argue that somebody who doesn't understand the reason for rotating people, or worse takes offense at "being sat" and looks elsewhere isn't a team player and is clearly only out for themselves; if not they would understand that being asked to sit on a boss isn't a knock on the person, it's because they don't need a drop or, in rare cases when pushing progression, because their class is borked on that fight.
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