Originally Posted by
Heathy
yeah the 'no rules in war' really comes into it, its also the difference between playing human players with logic based reasoning 'if i keep rushing down this path i will probably get killed'
camp or be camped. best way to fix this, and it is noticeable in most games these days, limit the camping spots, then you get more deathmatch.
I often play red orchestra which is probably the pinnacle of campy fps', but when you do get passed all the camps it feels more rewarding, ie its built around embracing camping like you would in a real situation instead of forcing everyone to go toe to toe.
the only tactics i consider cheap would be flat out cheating, spawn camping and ghosting.