Hello there MMO-C goers! I am currently in the very early alpha stages of creating a TCG, and was interested in hearing what fellow gamers might like to see in a TCG. I won't go into detail about what the game already includes, because things are still changing rather fluidly, but I want to get ideas on what people would be interested to see. (EDIT: 4 Posts down you will find details about the game)
Obviously the standard Power/Toughness or Damage/Health mechanic is long outdated, and is only really fun in TCG's that have a hold on the market, such as our beloved favorite, Magic: the Gathering. Because of this, I've strayed away from some of those classic systems and traded them out for some mildly more complicated design, though at the end of the day, it's still a card game.
So, if you were on the development team of a Trading Card Game, and had your say on what would be included, what would you choose to see?
If I enjoy your idea, or intend to use it, I'll PM you with info on how you could become characterized in the game, potentially on a card that uses your very idea! Also, if you're interested in hearing more, you can PM me and I can supply you with the website when it goes live!