Trial of the Crusader. Everything about it (Lore, layout, gear, bla bla) was just horrendous, EXCEPT the Anub'Arak 25hc encounter, which was very enjoyable.
Trial of the Crusader. Everything about it (Lore, layout, gear, bla bla) was just horrendous, EXCEPT the Anub'Arak 25hc encounter, which was very enjoyable.
Have to go with Naxx 2.0. Was really excited about it, after all the old one is still one of my favorites (even though we only cleared about 2/3 off it). It was obvious the remake would be easier, but this was simply ridiculous. May have been one of the reasons i quit wow back in wotlk (re-subbed end of cata).
2nd would be AQ. Just loved wiping at twins and riding the whoooole way back, especially without a mount.... At least after you killed them you could port for cthun. The real reason i hate this raid though is the damn prequest! Days and Weeks of doing nothing but killing these stupid bugs in silithus! i was so sick of it, by the time the gates opened I just couldnt stand these damn bugs anymore.....
Because of my breake i missed out on ToC, otherwise would have probably been on the list too. Guess i'm a bit biased about DS, was my first raid after coming back and felt quite new, compared to the style of raids i was used to.
ahhh alot of these people should of done heroic heart of fear. that was fucking horrible and the worest raid ever, i dont even like doing lfr hof anymore,
Molten f*cking Core. It was a brown and red hole, without any environmental finesse, whose bosses were tank/spank/dispel-one-debuff all over the place, with the notable exception of Shazzrah, which was fucked up and boring as hell, and Ragnaros, who was the only good thing in that place.
Its luck was the epic feeling of being the first raid. That said, it was absolutely terrible. Any product that level thrown out a couple years later would have been shat on by every player, let alone now.
TotC at least was challenging (heroic mode speaking of course) and had some interesting fights, even if the environment was underwhelming and following Ulduar was a difficult legacy. DS was... well, bad. But at least we had some cool mechanics.
Originally Posted by Qieth
Dragon Soul, Heart of Fear, ToGC, MC
All expansions have had some pretty awful raids.
While you raise a good point, you're wrong. A lot of people like to point out that ToGC was all about the "killing off our strongest champions!"... but it wasn't. Faction Champions were NOT supposed to be a part of the tournament -- we were supposed to fight and defeat (not kill) the Argent Crusade's most powerful knights. Faction Champions get involved because Garrosh gets butthurt about an alliance mage summoning a demon.
So, anyone who brings up the "killing our strongest champions" thing needs to actually pay attention to the lore of the raid. Faction Champions was not supposed to take place.
Grand Crusader Belloc <-- 6608 Endless Tank Proving Grounds score! (
Dragonslayer Kooqu
It is a tie for me between DS and Naxxramas 2.0
DS is not because of the LFR, hell I could care less about LFR only the fact that the "epic" end boss fights were terrible ( spine bring-no-lock of deathwing is horrible, and madness is just killing off the warts from his tentacles, thanks but I have seen enough hentai to know where this is going. ) And also the fights like Ultraxion and Morchok made me feel horrible while raiding that trash for almost a year.
Naxxramas is simply because I hate the place with all the shitty, non imaginative bosses: Gothic the worst boss in history, mage trolls at Sapphiron, the incompetence at Thaddius, the retarded Loatheb, Anub'rhekan fights: just outright broken and boring all of them. Oh and the enviroment was hideous as well.
Firelands. Awful, stupid, moronic fights; awful, orange, eye-crippling environment: I loathed everything about it.
ToGC's problem was running it four times a week and being stuck in that same brown room most of the time, most of the actual fights were not that bad and I loved Anub'arak and faction champions.
DS would have been fine if there had been another raid at the same time and it wasn't the expansion end raid.
Before Firelands came out, I always thought the worst was Hyjal: so. much. trash. and wiping to Archimond because of people running to the wrong place and then having all. that. trash again... aragh *tears hair out*
That's what happens (Naxx 2.0) when you pick a guild destroyer and try to make it monkey-friendly content. Way to go ruining something.
Originally Posted by Qieth
Morchok was assaulting the tower. Zon'ozz and Yorsahj were leading their minions in an assault (because only a fool sends the commanders of an army out on the front lines). Hagara was a surprise attack and Ultraxion showed up to kill the aspects. Warmaster was in charge of Deathwing's aerial defense, so it makes sense that he was playing a defensive role. Deathwing obviously wasn't waiting for us at all.
So, yeah... you got THAT part completely wrong.
I won't argue too much about the reuse of the Dragonblight environment except to say that it makes perfect sense that the dragon aspects would choose Wyrmrest as their meeting place.
Grand Crusader Belloc <-- 6608 Endless Tank Proving Grounds score! (
Dragonslayer Kooqu
I found Sunwell very boring.
Grand Crusader Belloc <-- 6608 Endless Tank Proving Grounds score! (
Dragonslayer Kooqu
Heroic DS didn't feel epic either tbh, especially when you had rolling nerfs completely taking away the need for progression. I enjoyed the ball mechanic on Zon'Ozz, purple ooze phase on Yorsajh heroic, and some parts of Blackhorn.
Spine, no matter how hard it was, did not feel epic.
Dragonsoul is the worst raid ever made by far. Everything this raid offer is crap from start to end. There is not a single redeeming element about it, 'xcept warrior tier maybe.
Ruby sanctum, yes it was a filler raid, but spending an hour on trash for one poorly designed boss and sub par loot? Bleh