Last edited by nekobaka; 2013-09-14 at 05:43 AM.
Idiotic thread. The normal version is tuned for players wearing around ilvl 522 gear. The difficulty curve is more linear than in ToT, i.e. no Horridon/Council/Megaera-style jumps in difficulty...it's much smoother with the beginning part of the instance being easier than the later part of the instance.
More often than not, threads like this where someone claims "lolol this is too easy" isn't about an objective statement about the difficulty, it's almost always a dingbat trying to let others know how awesome he is for having done it. This thread seems to be more of the same.
I think the weird part is, the raid is a joke, but gives items that were better than last tier's heroic gear. Now I can understand them doing that with normal modes, that's what has always happened and made sense, but flex also dropping incredibly good gear with very little effort is just bizarre lol. People just aren't used to going into stuff *that* easy and getting gear that strong I guess.
if you re too well geared for a sandbox, go play on the ball court.
So it was easy with 540+ Gear in a raid made for 515-522 Gear, if you would have wiped i would feel sad for you. You need to checkout heroic, if its then still to easy then the raid can be considered to be undertuned.
It's just as easy as ToT normal... but you can be assured that heroic won't be a cakewalk after the 5 or 6th boss.
Normal isn't aimed at 545ilvl+, we have multiple split raids going through it to maximize on tier and such and we're rolling through 13/14 in one night, but our gear average is well above the intended audience. I can see from wow progress that the intended audience are around 9/14~ by now after two nights of raiding which is absolutely fine for normals as you can bet they won't be killing Garrosh until the second or third reset.
BTW if it s too easy, you can just take off one of your items, and then do it. Start with putting your head piece into your bags, if still too easy switch that with your weapon for example...
SoO is the last instance of the expansion, which means it will be maybe even a year 'till we see new tier. All in all, this is the easiest tier of all in MoP (just remember, e.g., Garalon in T14 or Horridon in T15). Even with heroics yet to come, it's kinda disappointing.
To keep people busy in T16 for half a year or so, heroics have to be frustrating hard (which again, is double edged sword). Also, compared to T15, the most of bosses are less complex, which is, IMHO, step in the wrong direction (especially with new, flexi, mode).
Last edited by kamuimac; 2013-09-14 at 07:56 PM.
SoO is tuned prefect, its got a really nice smooth exponential difficulty ramp, straight from the 3rd boss it slowly starts to ramp up by time you get to 9 , 10 its more noticeable once you get to 12, 13, 14 you start seeing great leaps in the difficulty this is prefect, sure if your in 545+ ilv you should smash it but guess what people that were in 517+ smashed ToT as well, hell if half the nerfs that came in to horridon, council, megaera hit straight up i'm sure many more guilds would have done better as well.
There is a lot more people that did better in ToT with much more time to upgrade and much more loot to farm everyone is coming into this tier more geared, anyways for those of us that did spend time on the ptr, well i'm sure you guys would feel as i do when ya gear is scaled down you can see the bosses becoming more challenging and well the heroic encounters were fun on the ptr to say the least.
Blizzard have hit this patch prefect! Flex is Great! Normal difficulty ramp combined with flex is exactly what we need to get more people raiding again and get some more blood into the heroic scene And the timeless isle, i mean talk about the prefect alternative to dailies, the ordos coins are great for world pvp (i do wish there was a currency for killing people that where coined up, that would make it even more epic, like a civil war thing, but oh well half way there)
Anyways all you guys stressing how easy it is, lets wait to next week and see if we get a OMFG HEROIC IS TO EASY THREAD.... i doubt it.
ya looks like this normal tier will be 2 easy for most just 5 days in and 130 guilds at least have killed Garrosh and nearly 10k have killed that first boss
ToT normals were too hard for normals, SoOg normals are perfectly well tunned, my raid is on full BIS heroic (almost) and were roflostomping the place wich is what should be happening, we started our second night on Malkoro for instance wich is a gear chekc boss and surprise surprise we killed him in half a try with 2 minutes left on berserk or something like that, as it should be after all we vastly outgear normal content.
Any guild that did only normal ToT or LFRs last tier is progressing at the right progress rate, finding dificulty when dificulty should be found. Dont complain normal mode Siege is too easy if you vastly outgear it, start heroics next week and youll find your chalenge there. Good luck on Paragon of the Klaxxi heroic, that stuf seens like hell on Earth, I predict the World First racers will get considerably stuck at this point and whoever downs them with the least amount of atempts will have a massive chance at winning the race.
Last edited by DakonBlackblade; 2013-09-14 at 08:45 PM.
its like this every time they release an instance since atleast firelands, Im not really sure if it goes further back as I dont play actively
I would say that the target audience for SOO normal, i.e. guilds that mostly did normal ToT, would be 2/14 or maybe 4/14 in by now. The guilds running roughshod over it were the semi-hardcore guilds that were half or further through heroic ToT, and of course the guilds that cleared heroic ToT very early are probably done of normal already, which is how it should be.