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  1. #161
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    Quote Originally Posted by Deldavala View Post
    You need to tank the mobs in the flamestrike that the mage dude is casting. Its 600.000 dmg every 2 seconds in AoE. Its also nice to note that when you take down the first tower you should shoot down the drakes flying there.

    Also in last phase, have the raid stack up in the back off the boss. When someone get targeted for the fireball thingy they have to move behind the raid so the dmg will be lower.
    but.. but.. why? I heard that the bosses have no mechanics in normal shouldn't they just go pew pew on the boss?

  2. #162
    I'm sure it is easy for heroic raiders... On the other hand my guilds in roughly 530 ilvl, cleared ToT but we haven't ever tried any heroic stuff and we spent a night wiping on Norushen, hit the enrage timer at 18% twice. The first 2 bosses however died after 2-3 attempts so Norushen to me seems like an early gear check for your normal guild.

  3. #163
    I do believe that hc raiders aren't entitled to complain about normal raids. You're not the intended target audience, you overgear the fights, you have improved group coordination, fixed group lineups!

    If you don't like normal raider complaining on how hard hcs are and how they need nerfs, you should not complain on how easy normals are and that they need buffs!!!!

  4. #164
    Bloodsail Admiral Mteq's Avatar
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    i'd say the scaling is spot on. we're a 530-540 4/13 heroic guild and are currently progressing on Garakas. after 2 hours we've seen the last phase twice and are expecting to down it this sunday.

  5. #165
    The only "tough" bosses we've faced on 25man was Thok, Klaxxi and Garrosh to some extent.

  6. #166
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    Two questions: since this problems keeps arising at the start of almost every tier, why are TOT heroic geared players still required to clear normal before progressing into heroic? It's just a formality, nothing else. Would be so much more fun to learn the bosses from scratch on heroic, without having seen normal first. Prerequisite would be 13/13H on the last tier. Because the normal versions are just so ridiculous, the overall image of the raid as a whole is distorted as well.

    Second, Garrosh is an extremely anticlimactic end-boss. Why did they repeat Deathwing all over again? With his 3 phases that are all pretty much a one big phase we are required to keep on doing the same thing over and over and over again for more than 10 minutes, with just more damage. Anyone else felt cheated? Such a bad end boss to the expansion. Unimaginative mechanics and almost no depth to the encounter. Most of Throne of Thunder would have been more worthy of an end boss, and even Sha felt more amusing.
    Last edited by mmoc4282a3f415; 2013-09-13 at 10:03 AM.

  7. #167
    Quote Originally Posted by Klatar View Post
    I can't help myself. We had our first evening in SOO, 4 hours raiding - and killed 9/13, only 1 wipe over the complete evening (on dark shamans) - and no, we're not hardcore. We didn't have PTR raids, we played really bad, made soooooooooo many mistakes - but ilvl 545 simply made you skip all mechanics.

    In TOT, we needed 4 days to complete normal mode. In SOO, i get the feeling it won't be more than 2 days. That's ridicilous. All bosses sounded a lot more fun in videos and guides, so punishing - but in the end, it's way too easy. And i don't understand it, our twinkraid will go for 14/14 on friday and i feel they're gonna do it without problems.

    Normal mode feels like what flex raiders should expect. Right now, there would have to be a huge gap. But i feel like normal mode farming will be very very boring because of ridicilous low tuning.

    Your thoughts?

    Then you should be doing heroic starting next week, you are not a target audience for normal if it feels too easy. Update this thread when you finish H Garrosh in 6 months

  8. #168
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    Quote Originally Posted by whatthefudge View Post
    Then you should be doing heroic starting next week, you are not a target audience for normal if it feels too easy. Update this thread when you finish H Garrosh in 6 months
    Then why MUST I do it? Do I have to *endure* facerolling it if it is not targeted towards me? Free the facerollers from the obligation and let them go into heroic straightaway.

  9. #169
    Judging from experience and streams, 25 is harder again overall. However, 10 is a joke (largely 10m raider) and seems severely undertuned until the last 2 bosses. I expected siegecrafter to be a real pain, but it was just embarrassing. Throne reg last tier felt overtuned, so this was very surprising. Hell there's even more bosses. I'm actually glad the normal modes are fairly easy, nonetheless very surprised at the tuning.
    Stay salty my friends.

  10. #170
    Quote Originally Posted by Potentio View Post
    Then why MUST I do it? Do I have to *endure* facerolling it if it is not targeted towards me? Free the facerollers from the obligation and let them go into heroic straightaway.
    You don't. You can quit. This is a game.

    Seriously, stop whining. If normal is too easy you have to do ONE WEEK of it before doing heroic. Oh the torture!

  11. #171
    Elemental Lord Tekkommo's Avatar
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    You over gear it in a game that revolves around gear.

  12. #172
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    Quote Originally Posted by Durandro View Post
    You don't. You can quit. This is a game.

    Seriously, stop whining. If normal is too easy you have to do ONE WEEK of it before doing heroic. Oh the torture!
    Except it's not. Soo normal is not too easy, very few guilds are 14/14 right now and I'm pretty sure everyone complaining about roflstomping are not even close to Garrosh.

  13. #173
    High Overlord Berianther's Avatar
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    I think the problem people had was it was tuned quite easy except for the sharp difficulty ramp up on the last wing including Garrosh. I like the difficulty of Garrosh as a final boss on normal, some of the bosses before him like Siegecrafter or Spoils of pandaria seems too easy for such late boss into the instance. Also, actually more guilds are 14/14, but wowprogress or other sites aren't showing yet because of bugged armory.

  14. #174
    Quote Originally Posted by Mteq View Post
    i'd say the scaling is spot on. we're a 530-540 4/13 heroic guild and are currently progressing on Garakas. after 2 hours we've seen the last phase twice and are expecting to down it this sunday.
    we're right at the same place. 4/13 hc, pretty same ilvls and right now we're on Garakas. Seem like they finally nailed the difficulty curve. I see us hit the "wall" in a couple of bosses but that's ok when you can farm 5-6 bosses and then progress, instead of wiping on horridon for 3 weeks.

  15. #175
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    For my guild most people feel it is definately easier compared to the other tiers in this expansion. Although I'm pretty sure most of it is due to overgearing the encounters.

    Although I'm not sure how the start of tier14 was for my current guild (since I only joined around early november, they were 4/6 MSV back then). We ended tier14 with 5/6 MSV hc (rest normal) with an average guild ilvl of ~500 and started tier15 with 5/12 down in the first week. Eventually we ended tier15 with 10/13 hc with an average guild ilvl of ~540 and so far we've done 1 raid and are 6/14 with 2 more raids to go this week.

    We basicly just went in only knowing the first 4 or so bosses (did flex the day before) yet even with sometimes horribly failing on certain mechanics (Galkaras ball of flame thingy) we still manage to heal through stupid and kill it.

  16. #176
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    Quote Originally Posted by ruga View Post
    The only "tough" bosses we've faced on 25man was Thok, Klaxxi and Garrosh to some extent.
    Siegecrafter also wasn't that easy, though mechanic wise, i think it is easy.

    Paragons will be extremely hard on heroic. Thousand abilities, different kill orders, so many things to see. We killed him in 1 hour, but we've also had some information from a guild who killed him earlier that evening.

    - - - Updated - - -

    Quote Originally Posted by detwisj View Post
    For my guild most people feel it is definately easier compared to the other tiers in this expansion. Although I'm pretty sure most of it is due to overgearing the encounters.
    Flex raiders with cloak will be in a few weeks ilvl 550+, LFR raiders will be 540+ if they upgrade their gear, get the cloak and go for Ordos /and of course the celestials).

    So this kind of gear level will be pretty easy to get.

    We basicly just went in only knowing the first 4 or so bosses (did flex the day before) yet even with sometimes horribly failing on certain mechanics (Galkaras ball of flame thingy) we still manage to heal through stupid and kill it.
    That's what i meant. You can play badly and still simply heal it.

  17. #177
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    Here's the thing. In the last 2 expansions, SoO is the closest to DS. Purely basing my opinion on normal modes, from hardest to easiest.

    1. Tier 11
    2. Tier 15
    3. Tier 14
    4. Tier 12
    5. Tier 16
    6. Tier 13

    And the funny thing is, with DS came LFR and with SoO came Flex which could have meant that they had no reason to lower the difficulty? Instead they drop it to the ground.

    Soon all those thousands of guilds will venture into heroic and demand some nerfs right there. Or heroic is already the new normal?

  18. #178
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    You are outgearing content by 15-20 item levels and complain that it is too easy? Wow...

  19. #179
    The Lightbringer inboundpaper's Avatar
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    I would assume this highlights the problem with the insane gear inflation we've seen in MoP, Ilvl's have freakin shot up in mop.
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  20. #180
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    Quote Originally Posted by zorker View Post
    You are outgearing content by 15-20 item levels and complain that it is too easy? Wow...
    The same thing happened when going from Tier 14 to Tier 15. So your point is irrelevant.

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