Hello, guys, I think that's the best place to look at ur thoughts about idea of duel-weilding unholy - in before its said, I know it's dead idea, it exsted but now it doesnt and so on, so on. But first I have to say I love duel-weilding, second - I see no point in frost duel-weild pvp (only arena for me as the most exciting pvp existed in this game) cause blood presence FS 40 rp cost ruins the whole idea. So I logged 5.4 ptr, made a dk full Grevious and strated to test on a dummy with recount up. I'm at job now, its rather late and got nothing left to do and that's why I cant report recount data for both double weapons dps and for 2 handler dps, the only thing I remember - the difference wasn't really noticable. Let's say where we lose using 2 weapons:
Most usable attacks we use on arena with weapons:
Festering Strike
Necrotic Strike
Plague Strike
Rotation used: Outbreak, 2 festerings, 1 dnd, 1 plague or scourge (no matter), then just necrotic-bloodboil-scourge within a while of time.
While duel-welding unholy, the only worthy loss is on Festering Strike I guess, rest is just minimal difference...
The spec itself doesnt rely on weapons at all, but on pets, magical damage from str bonus and BUT:
You can forge second weapon to -50% disarm duratio, -50% silence duration (hello, garrote openers), damn, even razorice and increased damage for Frost Fever (but I dont these 15% would play a role, especially in short games), while keeping Fallen Crusader source on.
I would like to look at your ideas, so I may be lost something important, but again - from what I remember last night, the difference wasn't noticeable at all, may 6-7 k dps, not rly...
Thanks for the attention