Originally Posted by
Ohly
Just wait 'til you get to Garrosh, then the real fun starts. My guild got stuck on Thok for a while, but got Siegecrafter and Paragons in a single raid night.
Garrosh is just crazy though. His ability bloat isn't as bad as Paragons, but unlike Paragons you can't really ignore ANY of the mechanics.
"I need to move because there will be an explosion at my feet, but I need to stand at a specific spot when he uses the next ground AoE attack (which happens RIGHT after the exposion), but I also need to make sure I can pick up the add that spawns from the explosion, but I also need to make sure I'm not picking up more than one add, but I also need to make sure I'm in healing range, but I also need to make sure I stay as far away from Garrosh as possible, but I also need to make sure that... *head explodes*"
It's absolutely brutal. The mechanics are fun, but the way they interact with eachother makes Garrosh normal mode WAY worse than previous end bosses. Hell, Deathwing was a JOKE on normal mode compared to this, as was Lich King.