1. #1
    Deleted

    Want to use Hide() on class timer bars but they are not global :(

    Hi I want to perform the Hide() method on the class timer bars for the player bars and target bars but when I use "/fstack" it only shows their table data rather than a defined name. Is there either some function I can use to help me out or is there a line somewhere I can use to make them a global. Really not sure what to do, is there some way to fix this problem?

  2. #2
    Deleted
    It's probably referenced somewhere in the ClassTimer global table. You'd need to delve into the code to find out more.

  3. #3
    You could mouseover the frame and try
    Code:
    /run local f,t,s=GetMouseFocus(),{},"" while f:GetParent() do f=f:GetParent() tinsert(t,f:GetName()) end for i=0,#t-1 do if s~="" then s=s.." > " end s=s..t[#t-i] end print(s)
    and see if the frame has a named parent that you could hide that instead of the individual frames.


    Druid / Demon Hunter SimulationCraft Maintainer

  4. #4
    Deleted
    @aggixx: I was hoping there was a command like that but I just tried it, thank you for linking it but unfortunately it didn't print anything

    And I have been searching a lot for a global I could use Treeston but the code confuses me with that addon, will keep trying!

  5. #5
    Deleted
    Quick glance through the main ClassTimer.lua reveals a bars key in the globally accessible ClassTimer table. You might want to check that out.

  6. #6
    Deleted
    Quote Originally Posted by Treeston View Post
    Quick glance through the main ClassTimer.lua reveals a bars key in the globally accessible ClassTimer table. You might want to check that out.
    Thank you, I've been looking through it. I may come back to this as I've spent a lot of time with no success but I'm sure I'll find out more once I've had a break. Thanks though for the help

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •