They told us they were working on this experimentally during Cata's beta. I would love to see it happen for playing with friends, but also for instance questing in low level zones with an end game character but still feeling like I'm accomplishing something and not one shotting everything in sight.
I have a feeling it will only work in instances though.
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You accidentally a new feature?
If this is real, how come there aren't 100334303^43 other threads about this, like every time something even remotely interesting is found?
It worked no matter what lfd queue we used, and we got into gear scaled stratholme and hellfire ramparts. For some reason RFC didn't work but I did try going into a raid first that time (just for testing sake), so may have screwed it.
Gems could do with a bit more work if they want to get this accurate... for example legendary cloak:
Gives 3 stats of 900 (ish)
Haas 1 gem slot for 150
In stratholme these became 3 stats of 4, and 1 gem slot of 6. Now it's not a big issue since these dungeons are generally pretty faceroll for your gear and spell set anyway.
It's worth mentioning Ascendance did NOT work in these dungeons. It would go on cd for both another shaman and I but it wouldn't actually put you in ascendance. Every other spell we shouldnt have yet was working that I tried.
The reason I imagine it's not a natural bug to find is it's so convoluted. Who just sits in a LFD dungeon so long while their friend enters another dungeon normally?
Oh but flask of insanity should be fixed and it would be nice if you could eat the feasts you place. Food appeared to scale perfectly.
Just tried it, works like magic
Odd thing is that my divine light worked (lv 54 skill) in maraudon (scaled to lv 43)
People need to keep in mind that unless Blizzard comes forward with this as an announced feature, there is no guarantee that it'll ever be in the game.
It might just be something they are experimenting with and which, through a glitch, can be accessed right now.
Game developers of online games usually are constantly testing or experimenting with hundreds of new features, of which 99% tends to get rejected.
So don't get your hopes up...
"Civilized men and bloody giants."
Imagine this scenario, you have a guildie/friend that wants to do an instance, only he is level 56 and you don't have any alts to go with him, but you really want to join him. You can boost him, but that isn't all too good xp and not to mention boring as fuck for both of you. So you have to option do queue with him and get downscaled to that ilvl. Now imagine you're friend getting an XP boost buff because a higher level friend is joining him. And you get something like rep, coins, VP, or any other currency that might be usefull. Maybe even some decent vanity items.
I think this system is full of potential, games have done it before successfully. Don't see a reason why Blizzard shouldn't implement this!
Last edited by Celista; 2013-10-24 at 08:33 AM.
Well, purple gear, full of gems, perfect itemization and full spellbook will make you much more stronger than an average toon on that ilvl.
That said, I believe one could actually power level someone else running dungeons, smth that can't be done as of today because the way the exp is split when levels differ too much.
That is a hell of a win, you could run SW stockade on your main BiS heroic gear 5x/hour levelling your friend's alt.
You could sell it. He/she could level your alt's in return.
Still looks fun. Might be challenging to run solo on some specs. Imagine if you could level your friend using a legendary-level-scaling weapon? Maybe not so challenging actually.
Gonna be fun to relive the old karazhan gruul times haha, good thing theres oqueue now.
40 60 lvl ppl C'Thun prenerf.... I WANT TIS BLIZZARD GIVE IT TO ME!!!1111
As someone who did every instance up to MoP at appropriate level and gear...
Beating current dungeons (especially in BC) were about finding the quickest, sneakiest way through so you could skip half the trash, out of the way bosses and finish as soon as possible.