The only problem with connected realms, is that we continue to have people like the OP spreading misinformation about it. No matter how much PR Blizzard puts out, some people just refuse to read, and thus misinformation will be spread.
Connected realms is a realm merger, without the negative impacts of merging realms. It's a brilliant solution, that only someone who either can't read, or just likes to be negative would have a problem with it.
Last edited by ablib; 2013-10-28 at 12:43 AM.
How is connecting realms is better solution than keeping open transfer and let the players regulate server pop and locate to servers whose population is suitable to them?
Free transfers is an "off-hands" approach. With connecting realms, they will have to do it themselves as server populations keep shrinking. It will cost them time and manpower to monitor populations, make decisions, and carry out the mergers. If they allow automatic transfers, they do not ever have to worry about anything.
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Not everybody has time to read Blizzard posts. He told what he understood and he asked a question. You don't have to go around blaming and insulting.
Except the concept that some players would flock to one small group of servers, over inflating the population on them to the point of queues - which Blizzard would rather they didn't. Other players would refuse to leave their servers. This gets a best of both world's approach - you get more people to play with and don't have to leave your server. The man power necessary is rather limited; a handful of people can, once a week, make the decisions with the assistance of a computer program that flags realms with troubled populations. The connection is almost seamless; the only issue that I know was ever reported was an issue with mail during one recent connection that they fixed within two hours (and this is why they don't just connect everyone together quickly, so they can watch for problems and fix them).
My thoughts? You are clueless and started a thread crying about something you didn´t even spending 5 minutes reading about. Realms are COMPLETELY connected during the process. Main cities, dungeons, guilds.. all of it acts like a single server. The only difference between this and a server merger is that you don´t have to rename your character and guilds aren´t torn apart. Now tell me, why would they do a server merger if there are no benefits AT ALL to doing it that way.. NOT ONE.. and yet guilds would have to be destroyed and a lot of people would have to rename their characters.
Again, please spend 5 minutes reading before starting threads.
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There are 3 main benefits to doing it this way. And these have been HUGE issues in games like Warhammer
1. Character names
2. Guilds broken up
3. Returning players not knowing what happened to their characters.
There is absolutely no benefit to doing mergers when it has those three problems and no bonuses.
If there were free transfers, then some of those people who do not like overpopulated server would transfer off until population is low enough that people can login without queue. I believe we would end up with multiple near-full servers and some medium pop servers. Most importantly everybody would be in a server they are comfortable at.
Free market imo.
I am not playing WoW right now..not even bought Pandas..however.. Connecting realms is ..maybe even perfect solution? It has sooo many benefits ..even for the future..it's very nice way to merge servers at and the same time..it is allowing them to scale it as much as they want and is technically possible..maybe in two or three years we can have one or two huge realms? (for every continent of course)... that would be fantastic if you ask me..
The proof is from Warhammer Online. Another game already failed at doing it, why would Blizzard do it the same way. Warhammer lost a huge number of players when they merged servers and guilds were destroyed, hijaked, along with players names etc. It was a huge nightmare on their forums for about a month. After seeing that, why would Blizzard repeat it.
A wise man learns from his mistakes, a genius learns from the mistakes of others.
Overpopulated servers have had free transfers being offered to them since 5.4 came out. The queues continue to grow daily. People don't want to leave the servers, but more people want on those awesome servers. So the problem grows.
So your belief has already proven to be false.
I said from my understanding. If I was mistaken I would have gladly accepted someone letting me know I was wrong (without being a douche bag about it).
I was posing a question, offering an idea or two. Nothing hostile on my end. I just wanted to have some discussion on it.
So those of you coming at me can chill out.
Anyway I appear to be wrong, fault admitted.
I'm glad connecting realms merges the main cities and the rest, doing so does indeed sound like a good way to go, removing the name change/guild change issue.
So I guess the CM's can delete this thread before anyone else gets all worked up because someone misunderstood something and must be a total waste of space that can't read exactly the right thing before posting.
Last edited by Bodasafa; 2013-10-28 at 01:24 AM.
Merging realms causes problems with guilds and players that have the same names. Connecting realms does not have this issue.
Grand Crusader Belloc <-- 6608 Endless Tank Proving Grounds score! (
Dragonslayer Kooqu
LOL, You do realize that AOC, Warhammer SWTOR and a bunch of other games that came after WOW have already shutdown, or basically shutdown. AOC has 1 server in EU and 1 in USA. Warhammer is completely shutdown, SWTOR is free2play and closing servers anyway..
Also, the truth is already out.. Blizzard releases their subscriber numbers every 3 months. It is absolutely stupid for people to claim that Blizzard is avoiding server mergers only because they want to keep sub losses a secret when they freakin announce the sub losses themselves.
More likely from their own experience since Blizzard has been shutting down servers left and right in other regions. 25 Korean realms this year alone, there are only 9 left.
http://www.wowprogress.com/realms/rank/kr
Did you think we had forgotten? Did you think we had forgiven?
WoW probably has a lot less than 7.7M subscribers by now, they will release their sub numbers soon.
SWTOR is probably the most lively i've seen since when it first came out, so please stop sounding stupid saying it has 'basically shutdown'. They are constantly releasing great content with space combat(off rails) 12v12 pvp coming in dec.
No one really knows the reason why Blizzard waited so long for server mergers, i'm guessing it had something to do with the amount of money they make from server transfers as well as having to allocate time and money(resources) to get them connected.
There was nothing insulting in my post. It appears the OP falls under the category of can't (didn't) read, rather than being the negative type.
There is nothing more insulting to your readers than to discuss a topic before taking the time to first educate yourself on said topic.