My feels were the same when playing 3 as my first title, must admit that sr1-2 makes sr3 so different that it ends up being disappointing, on my first playthrough (having never palyed sr before) i loved it as a GTA parody which i definately needed because gtaIV felt really flat.
Saints row activities are freaking fun as hell (especially the 2nd one, sadly the pc port is a bit too bad).
Monster hunter X: 9/10
-The experience from someone coming from MH4U and previous iterations is overall high, the diversity in builds and skills is definately there and it allows you to try weapons you wouldn't ever have touched in your life, in my case it's GS, i hated how clunky it felt but swapped to aerial and it was just amazing.
-The difficulty in the beggining was quite bigger than what i remember from LR on 4U, 3hits and you're back to base, it definately feels like a challenge even in the first hunts, having multiplayer with room names is definately a plus.
.The music and diversity in maps and scenery is awesome, looking at the nightsky and seeing falling stars is amazing! also there are some returning characters that gave me some smiles (like guildmaarm C:!).
-Having nyantas as hunters feels fun and innovative, gotta try them more on multiplayer tho!
Now the negatives tend to be a bit minimal just because i knew i was getting into:
-The game has a barebones storyline... which i'm sort of okay considering it is not a sequel to the main franchice, it's just hunts and fanservice to older monster hunter titles.
-There are barely any cinematics, maybe because it was a bit rushed in that regard, high hopes they'll add them to XU (if it ever comes out) with monster introductions.