As everyone knows warrior lvl 100 talents are out, where they are viable and interesting, I am not entirely thrilled with them. Given that this is a lore-driven expansion with heroes from the past I think it would be awesome to have one talent that relates to some [B]warriors[B] from the past, with these talents also being able to cater more towards a personality for your warrior.
Mind you these are really just concepts and things I thought of, no thought as to how this would balance with other classes has really been taken into account, but I'll try to be realistic!
For example:
Hellscream's Fury
Damage done to you and allies around you infuriates you, every X amount of damage adds a stack of fury. Each stack of fury decreases damage dealt to you by X% and increases damage by X%, stacks are capped at 20. At 20 stacks fury can be released for a thundering strike that ignores all of the opponents armor and deals X% weapon damage plus X damage. (I was thinking of specifically Thrall and Grom's battle with Mannoroth and how seeing Thrall get tossed aside pissed him off and allowed him to wreck Mannoroth).
Kargath's Depravity
Permanently remove one of your hands following the sadistic ritual of Kargath Bladefist and replace it permanently (hand would grow back with re-spec? =D or attach a blade to your hand somehow that makes this viable.) This blade will scale with your gear's item levels and stats will obviously reflect this spec and be optimal for it, although choosing this would lock you in as either fury or sword and board.
The sight of the massive blade on your arm frightens enemies and weakens their blows reducing damage done to you by X% and there is a chance on hit to either impale or give them a gash that bleeds for X damage per second.
Doomhammer's Audacity
You choose to study the strategy of the brilliant tactician Orgrim Doomhammer and are able to incite your allies to victory by manipulating the battleground to your benefit. Constant buff that gives allies increased attack speed, health, attack power - not sure.
Ambush/Choke Point, you select and area of the battlefield for you and your allies to strike, while fighting in this area you and your allies gain the strategic advantage increasing damage, attack speed, and causes a minor slowing effect to enemies.
Yes, I realize that is a lot, but mind you this would be a sort of AoE and these effects would only work inside the area, they are not permanent, would alst for a short amount of time and the effects wouldn't be insane, because you are getting 3 buffs at once. Remember to take this with a grain of salt its just a concept, although I personally really like this one, because it allows warriors to take more of a role as leader on the battlefield - which I believe warriors are.
I unfortunately don't know which Alliance characters would be good to substitute for the Horde names or if maybe there could be entirely different mechanics based solely on the Alliance warriors like Lothar, Varian Wrynn, or Danath Trollbane (just a few I know). Once again these are just concepts to throw around, I have a few more ideas and will add them later if people seem interested in this idea.
I would appreciate constructive feedback!