Originally Posted by
Nikkaszal
Go nuts and tank however you want in old-world dungeons. Healers can literally keep people from dying using only sporadic "small" spells (ie Rejuv, Riptide, Renew) unless it's like a clothie or something with fifty mobs on him. Healers can spend 80% of a levelling dungeon DPS'ing while occasionally topping up or shielding the tank, so it's not like damage intake is a major concern. As for aggro, see above - healing is stupidly easy at low levels. If everyone has their own mob aggro'd on them, who cares? Renew on everyone and keep spamming Smite.