Originally Posted by
Coldkil
Those aren't simply nerfs - as you said even with a full tank build some combos were just unbeatable. It's not the definition of difficult, it's the definition of frustrating, simply because even if the gods smiled on you and gave you incredible gear, you would find something that is called broken and you were just dead.
Not saying that the game now is harder, because it isn't. But apart the broad nerf to monsters damage some things just neede to be adjusted and/or removed:
- mobs damage stacking up for more people in party meant that actually you wouldn't have been able to handle them
- enrage timers/hp resets that made some combos unkillable
- ability damage was crap in many cases so you could have been hard to kill, but elites would enrage because of too low damage
- Smoke screen DH
etc etc etc.
They nerfed the game in some aspects for sure, but for many others they just got rid of crap that made the game unplayable.