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  1. #41
    Why are you recommending air coolers for the Narwhal/Unicorn computer setups? I would honestly think closed loop watercooling would be much better than any of those. Closed also takes up less space in your system and doesn't cover your ram slots.

  2. #42
    Quote Originally Posted by fleshfurnace View Post
    "Why does WoD loot seem like Diablo loot system with a 1 week lockout and huge party requirement?"
    - It's not nearly as random as Diablo. We just want to keep that 14th Immerseus kill somewhat exciting.

    Alright who in the hell wants to kill the same boss 14 times just to get one piece of loot?
    That's not the point. The point is you have to kill that boss the 14th time anyway if the end boss is still on farm (which after 14 weeks, it might very well be). And when you do, and it drops something that's a (possibly minor) upgrade to someone, it won't be a complete waste of time.

  3. #43
    It would be interesting to see what the 'average minimum' number of achievements is, the number you would naturally acquire just by levelling to 90. Various exploration, quest, pets, mounts, world events, dungeons, etc. The graph seems to indicate that could be ~2k.
    Also, a few weeks ago I logged in for the first time since WOTLK and I'm on 9.2k :/ everyone else, are you even trying?



    I think Blizz has realised that the gear enhancement game has gone too far. If a piece of gear drops, you need to upgrade/upgrade/gem/enchant/reforge/transmog before you put it on. They want to cut down on some of those steps. Transmog is well liked and won't go away; enchanting and gemming still need to be around to give those professions a purpose. Upgrading might be on the chopping block but it does help get rid of the problem of high-level raiders having no real use for their currency. Reforging OTOH is thoroughly uninteresting considering that most people will either use a bot, or learn from the internet what their approximate best stats are.


    My dream: lots of abilities for dps, you pick and choose what your rotation uses due to what stat you favor. works in theory?
    This would be kind of cool, but it also would serve to eliminate what few remaining defining elements of each class/spec are left: Fire is the 'crit' mage, for example. They need to keep things a little bit separate other that just the colour of the fireballs you throw.


    With the tertiary stats, I think a lot of the time people aren't going to care that much. Encounters will most likely still be balanced for 0 +speed. How often will you really need +lifesteal as a mage when you have a perfectly capable healer waiting on you? Tanks will love it, but I can't imagine anyone else 'needing' it.


    [quote]Miss a break point by few hundred haste? Stuck with wasted stats until perfectly itemized piece drops. Back to BIS lists.
    "Miss a break point by a few hundred haste" and "wasted stats" implies a level of min-maxing not necessary for almost all players. (Source)
    Barely missing a break point? That's a rounding error for most of us overcome by better use of abilities and movement in a fight/quote]

    I think some people are taking this a bit out of context. For the majority of players, the ones doing normal modes, you're going to get a much bigger difference just based on your latency or movement than you will getting up to the next haste point. I mean, look at your 'theoretical maximum' dps on whatever sim tool you use and see how well you actually compare. Only a handful of players will be within small enough margins of that number for their haste caps to make a real difference to them anyway. And, blizz is just going to remove that problem by giving an extra 95% tic if you're 5% away from the next cap. Great!

  4. #44
    see heres the thing. you dont need to be in a world first guild to care about min/maxing, or gearing in general.

    if a knowledgeable player can get a little more out of their gear by actually paying attention to stat weights or WHY they reforge out of a certain stat, why is that a bad thing? "cause people look at spreadsheets"?

    people who dont reforge or care about hit/expertise caps will be able to play just fine. why punish players that actually put some thought into their gearing, by removing reforging period? I just dont see the logic behind the change.

  5. #45
    Quote Originally Posted by ProfessorTjc View Post
    Why are you recommending air coolers for the Narwhal/Unicorn computer setups? I would honestly think closed loop watercooling would be much better than any of those. Closed also takes up less space in your system and doesn't cover your ram slots.
    his recommendations have been a joke for a long time. Who picks a 280x or 770 for unicorn? If you are already spending that much get a 290x or 780 TI. And the SSDs, my god has he never heard of the Samsung Evo? There is zero point in recommending 128GB SSDs for unicorn. He should really stop recommending parts as they are awful.

  6. #46
    Bloodsail Admiral melak's Avatar
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    Quote Originally Posted by kittycovox View Post
    19410 here.. planning 20k before MoP. thought 19k was kinda normal these days. guess not. NOW I CAN CALL MOM AND TELL HER IM GOOD
    normal... i guess this proves that most people really don't care about points that give you nothing but a teenage e-peen ?
    Quote Originally Posted by Runecapeman
    I try not to post anywhere anymore, due to fear of being infracted. Feels like there are too many mods that aren't screened well enough. "Dirty cops" if you will.

  7. #47
    Quote Originally Posted by Moradim View Post
    see heres the thing. you dont need to be in a world first guild to care about min/maxing, or gearing in general.

    if a knowledgeable player can get a little more out of their gear by actually paying attention to stat weights or WHY they reforge out of a certain stat, why is that a bad thing? "cause people look at spreadsheets"?

    people who dont reforge or care about hit/expertise caps will be able to play just fine. why punish players that actually put some thought into their gearing, by removing reforging period? I just dont see the logic behind the change.
    How is it 'punishing' players? It's removing a lot of the "" hard work "" which required you to meticulously study your class and be intimately familiar with game mechanics ask Mr Robot when you got a new piece of gear. Everyone will be on the new level playing field of no reforging, so it won't be like you're at a disadvantage. It might even mean that you have more access to better gear, as you won't have other players wanting your piece as an 'upgrade' because they can reforge hit to haste.

    Blizzard has made a habit of removing the reliance on 3rd party tools which have become mandatory to support gameplay. Things like the Dungeon Journal, Quest Tracker, recognition of iLevels, weren't supported previously in the game until addons or tabbing out of wow to check wowhead became too common. Reforging is in the area of not really reflecting any 'skill' on the player's part - merely same area. Min-maxers aren't displaying any kind of skill or knowledge of the game by Asking Mr Robot to do their reforging. It just adds another step on to acquisition of gear.

  8. #48
    Why do you show the achievement points of "main" characters here? The whole point of accountwide achievements was to give the players the opportunity to no5 have a "main" char but play what they like. I spread all my 13k points between at least 4 active characters.

  9. #49
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    Quote Originally Posted by Triklops View Post
    Why do you show the achievement points of "main" characters here? The whole point of accountwide achievements was to give the players the opportunity to no5 have a "main" char but play what they like. I spread all my 13k points between at least 4 active characters.
    People with several alts and high achievement point counts skew the curve otherwise. Everyone has almost the same amount of achievement points on all of their level 90 characters, so this way I am just counting one character per account.

    Quote Originally Posted by ProfessorTjc View Post
    Why are you recommending air coolers for the Narwhal/Unicorn computer setups? I would honestly think closed loop watercooling would be much better than any of those. Closed also takes up less space in your system and doesn't cover your ram slots.
    The H100i is $50 more than the NH-D14, runs louder, and runs only a few degrees cooler. Not worth the money or noise if you don't need the different form factor.

    Quote Originally Posted by ihyln View Post
    Who picks a 280x or 770 for unicorn? If you are already spending that much get a 290x or 780 TI.
    Those are the GPUs that fit at that price range. If the price for that system was $200 more, those GPUs would fit. For most of the current games, the 280x is enough to run at max or nearly max settings at 1920x1080.
    Last edited by chaud; 2013-12-16 at 06:50 AM.

  10. #50
    Is it just me or is blizzard trying to solve for a problem that players don't care about, and creating a problem that players do care about. The problem being a bland loot system that WILL create loot drama. The loot system they are offering us only caters to disorganized/PUG groups. For guilds that use EPGP or Suicide Kings or even loot council they are screwed because the guild leadership or the players have to decide if they want to spend accumulated points or decide who is more worthy for beneficial tertiary stat. This random good third stat is only even mildly appealing to someone playing a solo game like diablo not a group game like World of Warcraft. I think the no reforge idea is terrible also since it means EVERYONE will play exactly the same, since they have to accumulate the BIS list from some secondary website, instead of reforging the gear from suggestions from a secondary website. Does their argument even make sense on why they are changing it. When they say that people go to Websites and copy the same reforges, that is true to a point, but rarely if ever does someone have ALL the BiS gear for their toon. Players do work their character to the same goal, but they don't use the same reforges. Do you think the Holy Priest from Paragon could have solo healed that fight without reforging? You've taken our characters from cookie cutter builds to literally paper dolls.

  11. #51
    stop calling it min-max players. Its such a stupid term

  12. #52
    Epic! mrgummage's Avatar
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    Finally something I can say I am above average in. 12600 achievement points!

    Maybe that's not something to brag about...

  13. #53
    The Patient Darkinfinity's Avatar
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    Hmmm 15350 achievement points. Seems weird to be that high above average since there are a few hundred players on my server with more achievement points. Although...I know some ppl who have been playing since tbc and just got "it's over 9000". And some others are only at 7k.

    But now with MoP I always thought that the average would be around 12k...

  14. #54
    Random stats are so bad for the game. It will only increase the loot drama.

  15. #55
    High Overlord Talyrius's Avatar
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    I only have 17k achievement points. I've been slacking quite severely with this expansion. This needs to be rectified!

  16. #56
    Quote Originally Posted by chaud View Post
    The H100i is $50 more than the NH-D14, runs louder, and runs only a few degrees cooler. Not worth the money or noise if you don't need the different form factor.
    Ok but what about the H55? $50 and it's a closed loop watercooling that works amazingly well. IMO The H55 is way better than the Thermaltake Frio and $12 less.

    H55: http://www.amazon.com/Corsair-Series...3&keywords=h60

    I would like to also note that the H100i is $111 which is $31 more.

    H100i: http://www.amazon.com/Corsair-Series...keywords=H100i
    Last edited by ProfessorTjc; 2013-12-16 at 11:59 AM.
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  17. #57
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    Quote Originally Posted by ProfessorTjc View Post
    Ok but what about the H55? $50 and it's a closed loop watercooling that works amazingly well. IMO The H55 is way better than the Thermaltake Frio and $12 less.
    Runs slightly warmer, has a pump that was noisy in the H50 version (not sure if H55 fixed it), and still has the risk of leaks. Not worth it.

  18. #58
    Brewmaster Warlord Booty's Avatar
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    My a-iLevel would have been 3 points higher, if I went with the higher ilevel, but terribly itemized pieces that dropped (and for elemental shaman, Ordos is a completely waste of a boss). I was already at 20% hit due to always getting spirit drops, but worse was the spirit/crit drops that are completely pointless. Reforging to haste or mastery was not an upgrade in almost every instance.

  19. #59
    High Overlord Talyrius's Avatar
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    Quote Originally Posted by chaud View Post
    Runs slightly warmer, has a pump that was noisy in the H50 version (not sure if H55 fixed it), and still has the risk of leaks. Not worth it.
    Leaks aren't very likely unless you're physically rough with it. I'd be more worried about the pump dying. However, fans die as well.

  20. #60
    Quote Originally Posted by Ineluki View Post
    Overall Im looking forward to WoD, but I do feel that removing reforging is a bad idea. With the removal of hit,expertise,parry, and dodge it really makes reforging something that will only be done by min-maxers or peeps playing around with different ideas. If your unlucky with the stats on drops atleast you have a way to try and counter that.
    Agree completely. To me, without exp/hit, reforging is a fun thing where we can cater to our playstyles. I know this isn´t the norm, but on my alts, and even on my off-spec for main, I rarely reforge based on some website... I reforge based on how I want to play that role. Doing LFR as a disc-atone priest is vastly different than doing progression raiding.

    The devs are being blinded by the whole Min-Max argument and failing to realize there is a lot of gameplay to reforging for other types of players.

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