People who play for the gear are usually the ones that waste energy obsessing over gear quality (loln00bs get epic quality from easy content wtf?) and they're also easy to "wear out" as they run out of gear to obtain.
Of course there has to be different rewards for different levels of difficulty, I'm not even sure why this is a subject to discuss. And higher level of difficulty requires stronger tools, and that is where gear comes in...nothing more. 1 single difficulty is the only way to have the same gear from all raid content, and then there'd be no different "modes" and the people who want something more in terms of difficulty than LFR would be driven away. Not very clever.
The current system is fine, gear is a means to an end and higher difficulties warrant better tools.
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Way to make up numbers. Coming across as very bitter to say the least.
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And playing a 12+ game for pixels is "work"?
I lol'd.
I don't play for gear as the ultimate reward, but I'd still quit playing if we got 1 difficulty and thus "the same gear" in all raid content. There'd be no reason to raid if there was only 1 difficulty which would undoubtedly be catered to the masses, in other words LFR.