Originally Posted by
Lovestar
What makes a Jedi/Sith actually 'dangerous' / 'powerful' is that they're supernatural; they can do things normal people can't, which makes fighting them confusing and scary. That doesn't translate in SWTOR's solo mode, where you're just standing there patiently whacking each other with autoattacks.
There's no reason a Trooper can't kill a Jedi or Sith, but it should be difficult because normal tactics like pointing, aiming, and shooting don't work the same way when your opponent isn't operating under the same laws of physics that you are. SWTOR fails to translate that with its very gentle, slow-paced combat system, and I think that's why Jedi/Sith feel so undifferentiated from normal soldiers in combat terms.
If enemy J/S were actually paralyzing you with lightning, ripping your gun out of your hands, smashing you with wall panels, and backflipping over your head to slash you from behind non-stop while you desperately roll for cover and try to land a single shot, then you'd probably feel more of a rush about killing one. =)